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This game is going towards the end
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.
And now all killermains will disagree. Killermains.... BNP gives a total of 25% on a gen. You have a perk that allows you to kick a gen and take away 25% of the progression after you hook someone. BNP = useless. You have mori, NOED. BBQ that allows you to see the survivors loccation if they're far away. So why cant survivors have the recovery while running? Yes we have instaheals and DS. But thats about to be nerfed aswell. The devs are basiclly ######### up the game now, i understand that they're trying to balance it. But removeing everything survivor sided is not the answer...
Comments
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In my honest opinion, when a survivor is down the killer has done everything they need too. It shouldn't EVER be easy to restart a chase and have the killer drop the survivor. The increased difficulty is better imo.
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@RemoveSWF said:
You are not entitled to loop for five generators.Go be toxic on Soul at Stake instead, they haven't patched all your grief tactics out yet.
Flashlighting isn't griefing. It's part of the game, accept it.
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If your a dumbass killer dumb enough to chase someone for five gens then you deserve to lose loser!
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Everyone go watch the OCHIDO vid about complaining Killers Lmao GFO
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No the patch is gud and you need to git gud with it.4
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@Mr_Digi said:
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.And now all killermains will disagree. Killermains.... BNP gives a total of 25% on a gen. You have a perk that allows you to kick a gen and take away 25% of the progression after you hook someone. BNP = useless. You have mori, NOED. BBQ that allows you to see the survivors loccation if they're far away. So why cant survivors have the recovery while running? Yes we have instaheals and DS. But thats about to be nerfed aswell. The devs are basiclly [BAD WORD] up the game now, i understand that they're trying to balance it. But removeing everything survivor sided is not the answer...
Flashlight blind isn't 3 seconds.
Flashlight blind is 1,33 seconds.
BNP was stupid, especially since they are allowing people to communicate way more now than they used to do, and that SWF is more than 50% of the rounds, which made BNP stacking possible. BNP were supposed to be rareful. They can be here nearly every game now if left unchecked considering the bloodweb changed.
BNP pretty much got the Mori Treatment, aka sorta gutted, but in a deserved way.
Pop The Weasel actually has conditions to get used, unlike BNPs that do not even take a perk slot.Devs aren't ######### up the game now. THey're heading toward a game that is actually competitive, not a ######### fuckfest of abuse where survivors can wander around and memes the whole game, and still win/Bully the killer.
And it's fine.10 -
this^0
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Mr_Digi said:
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.
And now all killermains will disagree. Killermains.... BNP gives a total of 25% on a gen. You have a perk that allows you to kick a gen and take away 25% of the progression after you hook someone. BNP = useless. You have mori, NOED. BBQ that allows you to see the survivors loccation if they're far away. So why cant survivors have the recovery while running? Yes we have instaheals and DS. But thats about to be nerfed aswell. The devs are basiclly [BAD WORD] up the game now, i understand that they're trying to balance it. But removeing everything survivor sided is not the answer...
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@Mr_Digi said:
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.the flashlight blind is not impossible.. it is just a bit harder than before, nothing to cry about.
and when a survivor is able to bind a killer for 50 seconds. to his butt, than this is reward enough for your team, because they don't have to deal with the killer in that time.. and the exhaustion thing is not as bad as everybody says... you just have to learn to play around this new mechanic.and before you say i would be killer main, i am not, i play 95% of my games as survivor.
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another entitled survivor main, cry more.1
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Killer pick up buff is ok, it should help and now main flashlight survivors should be better at aiming if they really want to save their partners. What is wrong is the BNP nerf, like seriously, the only purpose of that item was to get a gen fast (that's why it's ultra rare and not only very rare). It doesn't make much sense ¯_(ツ)_/¯
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@Mr_Digi said:
like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.https://www.youtube.com/watch?v=X_XjOdLkOX8
Does "BALANCE" have some meaning to you?
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HeroLives said:Mr_Digi said:
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.
And now all killermains will disagree. Killermains.... BNP gives a total of 25% on a gen. You have a perk that allows you to kick a gen and take away 25% of the progression after you hook someone. BNP = useless. You have mori, NOED. BBQ that allows you to see the survivors loccation if they're far away. So why cant survivors have the recovery while running? Yes we have instaheals and DS. But thats about to be nerfed aswell. The devs are basiclly [BAD WORD] up the game now, i understand that they're trying to balance it. But removeing everything survivor sided is not the answer...
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Lol so many baby survivors cry here because the devs took their candy.
Instead of crying git gud.
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Waaaaaaah waahhhh0
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Esheon said:HeroLives said:Mr_Digi said:
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.
And now all killermains will disagree. Killermains.... BNP gives a total of 25% on a gen. You have a perk that allows you to kick a gen and take away 25% of the progression after you hook someone. BNP = useless. You have mori, NOED. BBQ that allows you to see the survivors loccation if they're far away. So why cant survivors have the recovery while running? Yes we have instaheals and DS. But thats about to be nerfed aswell. The devs are basiclly [BAD WORD] up the game now, i understand that they're trying to balance it. But removeing everything survivor sided is not the answer...
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@Mr_Digi said:
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.And now all killermains will disagree. Killermains.... BNP gives a total of 25% on a gen. You have a perk that allows you to kick a gen and take away 25% of the progression after you hook someone. BNP = useless. You have mori, NOED. BBQ that allows you to see the survivors loccation if they're far away. So why cant survivors have the recovery while running? Yes we have instaheals and DS. But thats about to be nerfed aswell. The devs are basiclly [BAD WORD] up the game now, i understand that they're trying to balance it. But removeing everything survivor sided is not the answer...
As a survivor main. I would like to take a second to tell you.....just get good man. That is all it takes, these changes are fine.
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