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Tweaking every killer according to Legion's update criteria

NullSp3c
NullSp3c Member Posts: 765
edited September 2019 in General Discussions

A quick disclaimer: This is a JOKE and not meant to be taken seriously. Have a good day.

I hope this is accurate and that you have fun.


Trapper- Missing a hit removes 1 trap from the map.

Wraith- You can now hit survivors while cloaked. Hitting a survivor while cloaked doesn't hurt the survivor and ends the invisibility resulting in a 4 second stun.

Hillbilly- Chainsaw cannot be cancelled. Failing a chainsaw hit puts it on a 20 second cooldown.

Nurse- Has only 1 blink with a 20 second cooldown. Add-ons that add blinks removed. Fatigue increased from 1.5 seconds to 4 seconds.

Huntress- Missing a hatchet results in the permanent loss of it.

Michael Myers- When tiering up or down evil within you get a 4 second fatigue and puts the "stalk" option on a 20 second cooldown.

Hag- When multiple traps hit the same survivor get fatigued for 4 seconds and lose the number of traps hit permanently. Missing a hit after teleporting to the rap heals the survivor that popped the trap.

Leatherface- It's already that bad :/

Doctor- Madness tier 3 only has its effects outside his terror radius. When not hitting a survivor with a shock therapy you get fatigued for 4 seconds.

Freddy- Whenever a survivor is woken up you get fatigued for 4 seconds. Survivors' sleeping clocks only go up outside the killer's terror radius.

The Pig- Missing a dash fatigues for 4 seconds. The dash has a 60 second cooldown each time you put a bear trap on a survivor - stacks.

The clown- Poor guy:/

Spirit- The gauge takes 20 seconds to be reffiled. Missing an attack after phasing or simply cancelling the power fatigues for 4 seconds and depletes the power gauge.

Legion- ToO oP pLs NeRf.

Plague- Survivors' sickness only goes down outside the killer's terror radius. Not hitting anyone with vile/corrupt purge fatigues for 4 seconds.

Ghostface- When you are revealed, you get stunned by 4 seconds.

Demogorgon- Missing shred results in a 4 second stun + the 2.9 seconds of bumping into something(if you bump) and resets the portal usage cooldown.


Survivors are no longer able to be downed when the killer uses his power.

All killers move at 4.6 m/s now.

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