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Billys ultra rare add-on suggestions

Zarathos
Zarathos Member Posts: 1,910
edited July 2018 in General Discussions

So I was toying with a few ideas for billy's ultra rares he could have and had some thoughts. I 'd like some feedback on one of these ideas and want to see what the community thinks or if they have any other cool ideas.

Iridescent teeth "The entity has sharpened the teeth of the saw making its blades deadly and debilitating". Any survivors hit by the saw cannot heal for the rest of the game or maybe until a large period of time elapses I'm not to sure about this. I do think making this add on strong since its an ultra rare is good but I'm not sure how devastating this effect should be.

Comments

  • Swiftblade131
    Swiftblade131 Member Posts: 2,056

    Maybe something like.

    If you injure a survivor with a the chainsaw, they cannot heal themselves for X amount of time. Forcing team heals or something.

  • Zarathos
    Zarathos Member Posts: 1,910

    @Swiftblade131 said:
    Maybe something like.

    If you injure a survivor with a the chainsaw, they cannot heal themselves for X amount of time. Forcing team heals or something.

    Kinda specific but i suppose everyone runs self care. It also not much of an incentive to put on over the other billy add-ons. Maybe an add-on that smashes pallets and continues moving forward.

  • Swiftblade131
    Swiftblade131 Member Posts: 2,056

    @Zarathos said:

    @Swiftblade131 said:
    Maybe something like.

    If you injure a survivor with a the chainsaw, they cannot heal themselves for X amount of time. Forcing team heals or something.

    Kinda specific but i suppose everyone runs self care. It also not much of an incentive to put on over the other billy add-ons. Maybe an add-on that smashes pallets and continues moving forward.

    Could be interesting. Either way, Billy Boi needs some Ultra Rares T.T

  • DepravedKiller
    DepravedKiller Member Posts: 182

    Double the trouble: Enter the trial while duel wielding two chainsaws. Can 360
    BoomStick: turn the shotgun around for a ranged attack

  • DarXide
    DarXide Member Posts: 81

    I think his Ultra Rare could be an extension of Begrimed Chains in the fact that he already gets the effects that Begrimed gets, but with the added ability to add yet another status effect on them like a Hemorrhaged effect even when they're fully healed, but it has a negative trade off of it having a slightly longer charge time compared to Begrimed Chain

  • Unknown
    edited July 2018
    This content has been removed.
  • BillCosby
    BillCosby Member Posts: 27

    Ultra Rare where> @Zarathos said:

    So I was toying with a few ideas for billy's ultra rares he could have and had some thoughts. I 'd like some feedback on one of these ideas and want to see what the community thinks or if they have any other cool ideas.

    Iridescent teeth "The entity has sharpened the teeth of the saw making its blades deadly and debilitating". Any survivors hit by the saw cannot heal for the rest of the game or maybe until a large period of time elapses I'm not to sure about this. I do think making this add on strong since its an ultra rare is good but I'm not sure how devastating this effect should be.

    This, but it kills the survivor instantly instead :>

  • Zarathos
    Zarathos Member Posts: 1,910

    An Ultra Rare where his charge speed is moderately decreased and he gives them the Mangled effect when chainsawing would be nice. Status-effect add-ons are kind of "eh" at best.

    Alternatively you could have an Ultra Rare that TREMENDOUSLY just decreases his charge speed so that way he gets instant saw and can use another add-on to do whatever.

    Their are so many add-ons similar to that with hillbilly. We could look into upgrading his m1 in someway as well.
    DarXide said:

    I think his Ultra Rare could be an extension of Begrimed Chains in the fact that he already gets the effects that Begrimed gets, but with the added ability to add yet another status effect on them like a Hemorrhaged effect even when they're fully healed, but it has a negative trade off of it having a slightly longer charge time compared to Begrimed Chain

    I like the longer charge time trade off. Maybe double the length of begrimed chains effect or increase the length of time by half of begrimed chainsaw effects might be better. It would make a slow heal build insanely strong and some perks revolving around stronger heals might make its way back into the meta. As it stands hemorrhage while thematically accurate might not be enough to make the add-on worth running.
  • Unknown
    edited July 2018
    This content has been removed.
  • Zarathos
    Zarathos Member Posts: 1,910
    edited July 2018

    @Zarathos said:
    Hillbilly420 said:

    An Ultra Rare where his charge speed is moderately decreased and he gives them the Mangled effect when chainsawing would be nice. Status-effect add-ons are kind of "eh" at best.

    Alternatively you could have an Ultra Rare that TREMENDOUSLY just decreases his charge speed so that way he gets instant saw and can use another add-on to do whatever.

    Their are so many add-ons similar to that with hillbilly. We could look into upgrading his m1 in someway as well.
    DarXide said:

    That's the point. If he has an Ultra Rare that tremendously reduces the charge for his chainsaw then he can instant saw without needing two add-ons. That way he can instant saw and still leave them mangled or affect repair speed or be able to turn on a dime with the Moonshine.

    I suppose with the tinkrer change this would allow billy to access that insane power again with it being an ultra rare that does sound reasonable. I'm just thinking about what unique ultra rares can we give'm huntress has the iri heads. The doctor has the iri king. There is definitely room for another ultra rare on top of what your suggesting. Also another thought should the billy rev noise have a different sound to distinguish it from the regular chainsaw sound?