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I started using Spine Chill one week ago, now I can't play without it...
Pls help.
Comments
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Start playing without it until you get used to not having it
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But that perk is so good. I don't know if I can do it.
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Scaredy Cat
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Shhhh don't tell this in public. Survivors still think it is a trash perk
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Those same survivors probably think Self-care is god tier.
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It is good but if you don’t wanna use it then you gotta get use to not having it.
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I thought exactly the same when I used Spine Chill for the first time some months ago. I can't play without it anymore, stealth play was literally reborn for me.
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I sometimes play in a SWF and hear "THIS ######### HAS PRAYER BEADS!!!"
meanwhile I'm on a gen with my spinechill like "So?"
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Being able to work in peace on gens with poor LOS against stealth killers is nice...
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Yeah. Idiot ones. Granted it doesn't suit everyone's play style. But only fools think it's bad.
It's maybe my favorite perk.
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I have the same problem with empathy, it gives me so much information on what everyone is doing, and also lets me have fun while doing gens by watching someone do some sick jukes on the killer half way across the map.
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Been using Spinechill, Bond, ironwill and fixated lately. I suck at chases, expecially against Spirit, so... being able to completely avoid them is nice. They just waste so much time looking for the guy who keeps working on this gen. Kick the gen, look around the general area, go to leave and realize...the gen isnt even sparking anymore...#########, lol.
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Spine Chill is totally fair and ballanced, its actually a mid tier perk at best. Dont use it, and DEVS, dont investigate this perk. Trust me, its not OP or anything! Not OP! Dont! Go away, take care of ... ahm... DS... yea DS is broken, but not Spine Chill.
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Spine Chill is the best survivor perk in the game.
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They can take our keys...they can take our DS...but they can never take...OUR SPINECHILL!!!!
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This is my build, except for Fixated -- that fourth spot rotates a lot for me.
Right now, my fourth perk is Windows of Opportunity, which is secretly way better than everyone thinks it is. It's useful for planning out paths of egress ahead of time, and for knowing which areas of the map to avoid because the pallets are already gone. Anyone who says it is a noobs-only perk is crazy.
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It, vigil and sprint burst are my favorites.
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I dont have kate lvled, but Ive been looking at that perk. I typically suck at chases, so having that to show me where each pallet and window is...would be nice. Fixated atm is kinda meh. I only really use it for the speed boost for when I'm stealthing around a killer who's checking my area, but that 20% is just sad.
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My other favorite fourth perk is Alert, which gives you frequent, perfect information with no distance limitation and no cooldown, whenever the killer performs an extremely common action.
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Ive actually been thinking of lvling up Feng. Shes got that new cosmetic outfit in the store and I have like 23k shards... Im a killer main, so I dont have many survivors lvled.
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I would never spend shards on cosmetics when they're way more useful for buying perks.
Either way, Feng has a bunch of nice perks. Alert really is criminally underrated.
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I buy perks from the shrine when they interest me, but...
I typically lvl every killer to unlock their perks, lol. This just leaves me with the occasional survivor perk that costs me 2k shards every now and then. This is an old picture btw, notice no demogorgon.
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Spine Chill, Iron Will, Inner Strength, and the forth varies for me.
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I tried inner strength, but eventually figured... with ironwill, I dont feel like healing is an EMERGENCY that needs to be handled right away. With bond, it helps cover any healing needs (as well as many other uses) if I dont have a medkit in my hands
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Bond is a better healing perk than Inner Strength!
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I like to run Spine Chill, Dead Hard, Q&Q and Iron Will. Q&Q saved my life so many times and it's funny if you see the Killer wasting their time running around the pallet only to realize that you're long gone.
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Bond makes my rotation. I like Inner Strength for the time it saves. Adrenaline also makes it in if I keep having games where I'm hooked on last gen.
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Q&Q is so underrated
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Bond I find is a HUGE timesaver. I see if my teammate is working on a gen, cleansing a totem, going for the unhook, ect. I now know, a gen is over there, If my teammate gets chased off, I can break that totem and the guy on the hook doesnt need me, help is already on the way.
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Cosmetics is all I spend my shards on since I plan on levelling everyone anyway
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It is great.
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It is SWF the perk
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Far more powered down compared to a swf team's potential.
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If we keep making threads about it we’re not going to be able to say it’s underrated anymore.
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If we keep making threads about it we’re not going to be able to say it’s underrated anymore.
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yeah ;(
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Oh no! Quick! Make a secondary account so you can have it say Spine Chill is terrible!
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Lol. There seems to be like 6 people on the forums who think it's good. We're probably safe.
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When I started playing DbD I loved the use of Spine Chill. Then I stopped using it because it was called a "noob perk". And look at me now. Spine Chill is one of the best perks in the game imo and this not only against stealth killers. I just love it. Every time I take it out I feel naked and vulnerable.
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RIP Myers, never get out of Tier 1😂
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be a real chad gamer and bring only no mither and t-bag constantly even if it will cause you to die
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I've been preaching the glory of Spine Chill since Spirit was released. Everyone called me trash/crazy. WHO'S CRAZY NOW?!
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I liked it before spirit came out :P
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Problem with this is the new UNDETECTABLE status effect which now makes it not work on 1/4th of the roster.
Just wait, they'll come for it soon. They already came after Alert, which is worse.
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When Fixated hit I made. Variant of the build removing either spine chill or bond. I had to make space for Fixated and Inner Strength. IS is just essential to keep Fixated up.
Until the fix Fixated I'm reliant on Inner Strength
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Spine chill is a double edged sword. It's really good, but makes you dependant on it.
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Really hoping they make it work while injured, as well as many just boosting it's values. an extra 20% is just meh...
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To be fair... the first issue of dealing with addiction is knowing you have one.
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I used to to but please try playing without
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Spine Chill + Iron Will
My two perks I can't play without!
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