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BHVR please buff the rift fragment progress

Currently it's one fragment every two or three games. It's way too long without challenge maybe increasing it to two fragment would be better.

Thought community.

Comments

  • twistedmonkey
    twistedmonkey Member Posts: 4,293

    I think they should up the amount you get for challenges but not the overall rift progression as it's meant to take time.

    I do think they should lower the serum requirement needed in the rift for the skins as normally these could be done with a few days of event time and it felt rewarding for taking part. Now to get all the event serum you have to hit lvl 47 which is around 67% of the rifts progress and in reality is around 60-88h of play time. It should be lvl 20-25 imo. As 30-40h is more inline with past events.

  • Andreyu44
    Andreyu44 Member Posts: 1,527

    Paladins does not.

    You can have everything in a BP if you play for 12/14 days, assuming you play at least 4 hours a day.

    And Paladins is free to play.

    And they give you a ######### ton of content and it doesnt cost a lot.

  • blackfoxx_x
    blackfoxx_x Member Posts: 68

    I agree. I counted the rift fragment rewards from the auris web; I believe it was 70-75. It takes 10 shards to tier up, so with 70 tiers you need 700 shards total. So assuming each of the webs is 75 fragments, completing all 4 gives us about 300. So we need 400 more to get to tier 70. So 400 x 800exp = 320,000 exp points. Let's assume we get around 500 exp per match, that's 640 matches. With queues and everything, matches are probably around 20 minutes; that amounts to 213 hours and 20 minutes of play time. The rift is open for 69 days, so to get to tier 70 you would have to play for roughly 3 hours every single day.

    Personally, I think that's way too much. If we got maybe 500 fragments from doing the 4 tomes and only needed the remaining 200 from playing matches, that would require playing about 90 minutes a day for 69 days. That would be a lot more reasonable imo.

  • 1saltypug
    1saltypug Member Posts: 117

    Would like for one company with a battlepass to just disable the ability to skip levels. I guess some people who have the money to blow don't care but it feels like the equivalent of buying a skip in a singleplayer game to beat it.

  • blackfoxx_x
    blackfoxx_x Member Posts: 68

    @Entity_Burger I'm not sure if it's a bug, but I was able to see lvl 4 of the tome. The challenges are completely ridiculous, like unhook 3 survivors during endgame collapse in one match, or sacrifice 3 survivors during collapse with NoED in one match, or sacrifice all 4 survivors in the basement in one match. Without collaboration between survivors and killers, these are next to impossible.

  • Entity_Burger
    Entity_Burger Member Posts: 126

    That's the point :)

    Make the challenges hard so you give up.

    Make the grind hard so you give up.

    Then sell the solution.


    It's also what devs like Bethesda do: Create a fake problem (weapon durability), then sell the solution (repair kits in the money store)

  • blackfoxx_x
    blackfoxx_x Member Posts: 68

    @Entity_Burger

    The best solution would be for the community to voice their discontent and persuade the developers to change this system, but that scenario seems highly unlikely. The second best solution seems to be survivors and killers collaborating to complete the more difficult challenges. Doing the latter is kind of lame and defeats the purpose of the game, but I'd honestly be willing to do it to complete things that would otherwise be impossible. The developers should really reconsider implementing something that will make people play their game in a way that wasn't intended. They should already make enough $ from people paying for the premium pass; most people won't get high enough to earn all of the auric cells back so that's $5-10 every 2-ish months from a lot of people. They should make the challenge rewards higher, make the challenges themselves achievable without collaborating with the killer/survivors, and remove the ability to pay $1 to move up a tier.

  • KuromiStarwind
    KuromiStarwind Member Posts: 325

    These devs have more than enough reasons to be hated, what's one more? :')