Name the most ludicrous idea you've had for a killer
Either it be your own concept or a strange idea for a buff post em down below
My idea was adding claptrap from borderlands with his power literally just being "you can give survivors a high five but your incapable of causing any harm"
Or perhaps as a buff to crouching around - while initiating a healing action while crouching (if that's a thing) you gain a 5% healing speed increase for 2 seconds
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My recent killer concept is based around placing "entityblocker"-walls (that slow survivors down a bit when touched, and injure survivor when touched for too long) or traps that spawn huge circular cages made out of such walls, plus some randomly placed walls in those cages. The slowdown effect would spread to nearby normal objects.
Its generally to block loop routes or punish attempted "optimal" pathing.
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Chucky dragging a survivor to a hook and just being in Dead By Daylight just in general.
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Someone beat me to it
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I guess so but I'm being sarcastic, It would actually be awesome little girl.
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My first idea I had for a killer was way back before Huntress became a thing, and it was a fat generic butcher/chef type that threw cleavers.
Thankfully, I never went through with it and posted the idea anywhere.
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Not gonna lie, at one point I said imagine if a killer similar to spider-man was in the game. He could swing above the map and web survivors to slow/stop them. Obviously this should never happen but it was fun to imagine.
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I always thought a killer that didn't rely on walking to hooks would be cool. Like, when a survivor is downed they summon a crucifix that holds the survivor up and acts like the hook. Then I realized that with NOED this mofo would be unstoppable. Noone would run up to the "hooked" survivor just to get insta hooked themselves.
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"Not Important" from Hatred as killer. I mean, I like the idea, but I don't think he would fit in the game, because honestly to me this game doesn't feel like a horror game, it's more like a paraody of a horror game. The only killer that kinda scares me is Michael.
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haha I remember that psychopath
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A T-Rex with feathers.
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We call that a chicken amgio/a
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Mate, adding Jeffrey Cuddletrousers to DbD would be an interesting one.
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Maybe if done correctly. In my opinion you'd have to setup the right atmosphere to make him fit. For example; game should become black and white if you face him (except for things that need to highlighted like fire, blood and scratchmarks) and he should have his own chase music, maybe something similar to the trailer. Then again, I don't know how he would be able to see sneaky survivros if everything is black and white. Maybe he should be able to see in color while survivors are the only ones who see everything in black and white. I don't know. But yeah, setting the right atmosphere for him would actually make him scary.
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You don't even need to make the game black and white, but what I'm more concerned about is simply, like with people suggesting Chucky or Pennywise, "What would his power be?"
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a shapeshiffter killer that changes into objects (trees, lockers, boxes, generators, walls) and can one shot a close survivor!
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Well, he is able to run pretty fast in Hatred. Maybe a speed buff that lasts 5-6 seconds? I think he would basically be an m1 killer after all.
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Reverse bear trap has a 1 in a 50th of chance to malfunction and kill the survivor
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I always thought it would be nice if Trapper had the following:
1. Base kit to start with 3 traps and all traps on map are already set.
2. Trapper can trap generators so failed skill checks harm survivors.
3. Trapper can trap hooks so if survivors try and sabo them they get hurt.
OP but fun ideas.
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A killer that can hide in a locker and can automatically ambush and grab who walks in front of it.
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Not really a new killer but I'd love for most killers who are weak be given a second ability. For example Wraith.
Wraith - Alt Fire emits a thick gray fog from the Wailing Bail. While The Wraith is within the fog they are Undetectable and the sound of their wailing bail is muted.
While survivors are within the fog their vision is obscured and they are oblivious.
Something like that just because I consider Wraith weak and I'd like to see a smokescreen ability (Not Clown) but on its own the ability sounds weak. With Wraith it makes sense because it's all about stealth and ambushing survivors.
Regarding actual concepts I want two kinds of killers. One is a killer that throws a hook or something to grab survivors from a distance.
Another is I'd like a killer who has special passive traits such as 2 Killers on the map you can swap between where they have something like 6 perks in total (3 each). It would allow for a lot of cosmetics, the UI could have a special button for selecting both at the same time to look flashy and such at the killer loadout and it could let BHVR try something new regarding killer abilities.
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I'll say Naughty Bear because BHVR actually made that game, when the company went by Artificial Mind and Movement
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I thought about a killer who can possess or disguise as objects, somewhat how bamboozle works, and manage to control the map that way. Imagine for a second, the gen that you're working on just starts moving and whacks you
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