Aftercare should be controlled.
I equip the perk ‘Aftercare’ on all my survivors and have found it to be extremely useful in terms of determining the killer’s/survivors’ location and what to do next. Similarly, teammates that see me working on a gen focus on distracting the killer and we all end up escaping which is great. However, there seems to be a small group of survivors that seem to love taking advantage of this perk to reveal my location to the killer. I’m wondering if anyone else has experienced this as well, because having a survivor on the team that ends up working with the killer honestly just dampens my spirits. I know I can just unequip it, but the positives outweigh the negatives, and I’d like to suggest maybe enabling a switch on/off mode for survivors that have it equipped so their aura is hidden for bad teammates?
Also, is the in-game report system the only way to report these players? I’m on ps and I doubt the in-game reporting system actually does anything. :(
Comments
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The people that do this usually do it with bond, it's not the fault of any perks you're running.
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At least with Bond, there’s the element of proximity; if I’m on the opposite side of the map from the teammate, I have a slightly better chance than if I had Aftercare equipped. With Aftercare, I’ve had many games where the teammate would literally follow me around the entire map and point my location out to the killer.
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I’m on ps4 too and tbh I don’t use aftercare BECAUSE it seemed like I got more bad apples than teammates.
Tbh I really wish a new survivor’s perks would involve addressing bad and unfriendly teammates.
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Perks to address/protect yourself from bad teammates is a great idea, actually.
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