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Q&A #3 SURVS GOT THEIR WAY WITH 440+ BAD REVIEWS

Hey guys. I just watched the latest Q&A and I am very upset tbh. Killers are getting nerfs and survivors are only getting buffs again. I thought the game was heading in the right direction but the devs always know how to [BAD WORD] it up and gave in to the cash cows.

They're nerfing bloodlust. Because it's already been SOOOOO useful right? Bloodlust 3 is gonna be what Bloodlust 2 is right now. Meaning 0.6 m/s increase. The live version Bloodlust is 1.2 m/s.

Trap buffering is coming back. They are instantly making Trapper weaker after his buff.

Survivors are gonna be able to pallet loop even safer in the next patch. They are going to make the animation way faster and the pallet more reactive. It's gonna stun the killer faster as well.

Survivors are going to lose their exhaustion when hooked, cause why the [BAD WORD] not, am I right?
Maybe even lose all bad status effects in the future...not confirmed yet

They were talking about Dead hard not starting exhaustion if the user still got hit after using it. Not in the next patch tho.

There wasn't even one good point for killers in this Q&A. Devs? You guys are morons and shredded the last bit of hope I had left for you. Imma try to see how it's gonna play out and if I'm gonna get pallet looped and I don't get any Bloodlust, since destroying a ######### pallet removes the effect, then I'm ######### done and I'm gonna play ez survivor some more.

Btw. Yes I am a killer main but also rank 1 surv player. I know how ez it is to play surv. Guess killers have to use the bad review strat this time. Maybe it'll work like it did for the survivors.

Comments

  • DocFabron
    DocFabron Member Posts: 2,410
    I don't care much about the bloodlust nerf. I never really need it anyway. Plus the pallet animation fix is a good thing. I've been hit way too many times after throwing a pallet down at the right time.
  • White_Owl
    White_Owl Member Posts: 3,786
    edited August 2018

    You talk as if these things weren't announced weeks ago

  • P3Myers
    P3Myers Member Posts: 58

    they announced this ages ago, quit whining.

  • Mechkiller3425
    Mechkiller3425 Member Posts: 55
    Bloodlust Nerf is a bit hard hitting cause it means survivors can pallet loop longer and easier.
    The Pallet drop has been an issue since the removal of the pallet vaccum and it makes the game better, no more BS ######### on either side,
    Trap Buffering was bugged out a long time ago, Needed to come back.
    Exhaustions Fine as is,the rework made it much better, no need to ######### over Exhaustion.
  • powerbats
    powerbats Member Posts: 7,068

    Good grief the whininess is astounding, you didn't get the warm fuzzy response you wanted in the other thread. So after getting a dev response explaining things you create another whine thread whee you'll get the same non fuzzy responses.

  • CallMeRusty420
    CallMeRusty420 Member Posts: 615

    Omfg... Devs. why are you backtracking? Why? gen rushing is already a huge problem and yet these are the areas you want to tackle first? Come on. Seriously devs. I thought you were over survivors but I guess they got yall on a leash. I've been with yall since the beginning and toughed out all of your bad balance changes (sorry but I gotta be blunt) in the past and now you're going right into the cycle again right when I was about to post about how for once I am beginning to feel a lot more variety and strategic perk choices as killer and now you're gonna nerf them? Why? Just why?

  • Shadow_Dragon
    Shadow_Dragon Member Posts: 13

    Overall i like the changes personally. There have been to many times when i am playing survivor that i get tunneled off the hook for "x Reason" but its merely the killer wants to knock someone out quickly, Even if they have 4 gens up. So the status change on hook isn't a bad thing to me, it gives the hooked survivor a chance to escape and pushes people who farm.

    As for the pallet changes? There have been way to many times as both survivor and killer that there is a bull-**** Hit where someone gets hit in a way that shouldn't of happened. A more responsive pallet wouldn't be a bad thing I feel its way to easy to get a hit.

    I don't see it as back tracking merely a proper balance fix. :/ Always wanting to have an advantage as killer i think you should go back and watch how the game was played during 1.2/1.3 patches on some youtube videos. Killers are in a MUCH better place than they were before and yet we have a lot of killers who are playing just as aggressive than before the reworks. Overall? its a good patch there isn't to much on either side to re-balance it into a wrong direction. The current way the devs are patching the game isn't a bad thing in my eyes i am rather enjoying the new patches.

  • Unit
    Unit Member Posts: 190

    Omfg... Devs. why are you backtracking? Why? gen rushing is already a huge problem and yet these are the areas you want to tackle first? Come on. Seriously devs. I thought you were over survivors but I guess they got yall on a leash. I've been with yall since the beginning and toughed out all of your bad balance changes (sorry but I gotta be blunt) in the past and now you're going right into the cycle again right when I was about to post about how for once I am beginning to feel a lot more variety and strategic perk choices as killer and now you're gonna nerf them? Why? Just why?

    Genrushing doesn't exist if we killers want to look better we ought to drop the excuses and step up our game
  • Tsulan
    Tsulan Member Posts: 15,095

    @Unit said:
    CallMeRusty420 said:

    Omfg... Devs. why are you backtracking? Why? gen rushing is already a huge problem and yet these are the areas you want to tackle first? Come on. Seriously devs. I thought you were over survivors but I guess they got yall on a leash. I've been with yall since the beginning and toughed out all of your bad balance changes (sorry but I gotta be blunt) in the past and now you're going right into the cycle again right when I was about to post about how for once I am beginning to feel a lot more variety and strategic perk choices as killer and now you're gonna nerf them? Why? Just why?

    Genrushing doesn't exist if we killers want to look better we ought to drop the excuses and step up our game

    If gen rushing doesn´t exist, than neither do camping and tunneling.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857

    Hey guys. I just watched the latest Q&A and I am very upset tbh. Killers are getting nerfs and survivors are only getting buffs again. I thought the game was heading in the right direction but the devs always know how to [BAD WORD] it up and gave in to the cash cows.

    They're nerfing bloodlust. Because it's already been SOOOOO useful right? Bloodlust 3 is gonna be what Bloodlust 2 is right now. Meaning 0.6 m/s increase. The live version Bloodlust is 1.2 m/s.

    Trap buffering is coming back. They are instantly making Trapper weaker after his buff.

    Survivors are gonna be able to pallet loop even safer in the next patch. They are going to make the animation way faster and the pallet more reactive. It's gonna stun the killer faster as well.

    Survivors are going to lose their exhaustion when hooked, cause why the [BAD WORD] not, am I right?
    Maybe even lose all bad status effects in the future...not confirmed yet

    They were talking about Dead hard not starting exhaustion if the user still got hit after using it. Not in the next patch tho.

    There wasn't even one good point for killers in this Q&A. Devs? You guys are morons and shredded the last bit of hope I had left for you. Imma try to see how it's gonna play out and if I'm gonna get pallet looped and I don't get any Bloodlust, since destroying a ######### pallet removes the effect, then I'm ######### done and I'm gonna play ez survivor some more.

    Btw. Yes I am a killer main but also rank 1 surv player. I know how ez it is to play surv. Guess killers have to use the bad review strat this time. Maybe it'll work like it did for the survivors.

    I think you're complaining too much, they said they're looking into bloodlust changes and decreasing time for it to activate is something ghey are looking into. There is going to be some things for quality of life for anti farming, we all hate farming, so adding some stuff for the hook helps someone from being farmed. There is no other way to guarentee. Kick someone off? Some people could do that to be trolls. They also didn't reveal things to improve qol for killers yet. Everytime someone get buffed or nerfed, someone complains about who is getting buffed, which shouldn't be an issue. The issue is are these changes useful? You should see a camping killer as punishment for camping which is low skill and there should be a cost for camping. Adapt killers! Use insidious to camp something else and use your brain. We cry but we dont know what they got in store for killers, they brought up one side but didn't reveal everything yet. We got at least 4-5 weeks or more for chapter 9. Wait till all plans are revealed before you criticize. 
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    I play high rank survivor and killer, there's hits I should not get on a survivor due to pallets. Lets see what they have in mind for killer in the future. Killer buff last patch, survivor qol changes this patch, maybe killer again next patch. Stop being sheep.
  • Baphomett
    Baphomett Member Posts: 394
    Kindred for free is the only thing I have an issue with.  Thats a pretty huge buff and all but guarantees that more survivors will stay on gens instead of multiple people going for the unhook.

    I wouldnt have a problem with it if they made BBQ a standard ability for killers and gave US back a perk slot.
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Baphomett said:
    Kindred for free is the only thing I have an issue with.  Thats a pretty huge buff and all but guarantees that more survivors will stay on gens instead of multiple people going for the unhook.

    I wouldnt have a problem with it if they made BBQ a standard ability for killers and gave US back a perk slot.
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Baphomett said:
    Kindred for free is the only thing I have an issue with.  Thats a pretty huge buff and all but guarantees that more survivors will stay on gens instead of multiple people going for the unhook.

    I wouldnt have a problem with it if they made BBQ a standard ability for killers and gave US back a perk slot.
    Kindred ability isn't bad if it shows just the killer camping. If it shows survivors each other I agree that is strong, they said to show if a killer is too close to the hook, which is a good amount of information but not op and ground breaking. 
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Identity v has weaker killer mechanics and shows a killer camping and they can still 4k. 
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    I think devs said just showing other survivors will be too strong. 
  • Master
    Master Member Posts: 10,200

    @KillingInstinct said:
    Hey guys. I just watched the latest Q&A and I am very upset tbh. Killers are getting nerfs and survivors are only getting buffs again. I thought the game was heading in the right direction but the devs always know how to [BAD WORD] it up and gave in to the cash cows.

    They're nerfing bloodlust. Because it's already been SOOOOO useful right? Bloodlust 3 is gonna be what Bloodlust 2 is right now. Meaning 0.6 m/s increase. The live version Bloodlust is 1.2 m/s.

    Trap buffering is coming back. They are instantly making Trapper weaker after his buff.

    Survivors are gonna be able to pallet loop even safer in the next patch. They are going to make the animation way faster and the pallet more reactive. It's gonna stun the killer faster as well.

    Survivors are going to lose their exhaustion when hooked, cause why the [BAD WORD] not, am I right?
    Maybe even lose all bad status effects in the future...not confirmed yet

    They were talking about Dead hard not starting exhaustion if the user still got hit after using it. Not in the next patch tho.

    There wasn't even one good point for killers in this Q&A. Devs? You guys are morons and shredded the last bit of hope I had left for you. Imma try to see how it's gonna play out and if I'm gonna get pallet looped and I don't get any Bloodlust, since destroying a ######### pallet removes the effect, then I'm ######### done and I'm gonna play ez survivor some more.

    Btw. Yes I am a killer main but also rank 1 surv player. I know how ez it is to play surv. Guess killers have to use the bad review strat this time. Maybe it'll work like it did for the survivors.

    Cant use this strat sadly because my review has always been negative. The game has never been balanced at any point.

    No idea what devs have in their mind, I just hope that enough killers leave the game or switch to survivor

  • se05239
    se05239 Member Posts: 3,919

    Are you surprised? The developers aren't strong enough to stand by their decisions and changes when they face a backlash from the survivor side. It's not the first time it happens, and it won't be the last. Survivors always get their way.