Stop nerfing everything survivor related
Hi.
I'm a survivor Main, and I am sick of this game by now. I'm tired of all the nerfs survivors have to deal with. First you took away most of the pallets, then changes to perks, pink brand new part changed, now insta heals are gone as well. (insta heals are supposed to heal you instantly and not give you a borrowed time effect after and only after the killer hits you within a specific time, if not, you're dead) I don't get it. Why!?
Why don't you get rid of moris or rare to ultra rare add ons from the Killers? Or nerf them..
Just stop with all the nerfs to survivors.
I am tired, really really tired.
And don't you dare to tell me to stop playing now..i love this game, I just can't handle another nerf.
Comments
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I thought this post was going to be sarcastic,
but it wasn't...
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Sir you may have forgotten the "/s" in the end. Some people might actually take you seriously.
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Bro, if you want og bnp we killers main are fine, just bring back the first down mori. :)
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You can cure your tiredness with some spicy killer rounds versus SWFs.
This might even expand your horizon regarding balance.
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Most of those nerfs were well deserved but it didn't really fix much. Killers like trapper and wraith are still weak after countless nerfs to survivor. They should have looked into buffing the weaker killers and nerfing swf.
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OK, I'm not sure if you are serious or not, but if yes, do you really think the thing were fine as was before? Like seriously, doing an entire gen with one add-on, negating the killers whole chase with one add-on? I agree that moris have to be changed, just like keys, and the devs are doing a good job at balancing the game imo, and they are nerfing killers too, if you would play the killer side too you would know that.
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as a full blown survivor main, heres my take. the issue isnt the nerfs itself, its that things keep being brought into the game that are blatantly op on both sides and i feel like the devs knew what they were doing prior yet still let it through. examples are old legion, mettle of man and so on. with this everyone adapts to these things just to have them gutted anyways and infuriating both sides because these things shouldnt have existed to begin with. i must agree though, survivor is quick to get gutted on something and left in the dirt for a very long time while alot of killer things are still tuned for old survivor gameplay which is miserable to deal with in our current time... iri head, mori, exhaust addons etc. survivor quality of life has also always been horrible from bad hits to game breaking bugs that get adressed wayyyyyyy to late. servers only made survivor worse. the right play is still death regardless because of the horrible latency hits. alot of big content creators who are survivors have stopped playing. and its obvious why
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Let me explain everything you told us one by one and why they were nerfed:
- There was an abundance of safe pallets before the update that reduced them so survivors couldnt loop the killer from one pallet to the next continuously without breaks. They had to be changed.
- Perks like Decisive Strike were used too often to the point where killers had to start "dribbling" to deny the survivors a chance to even use it. It has now be changed to become more of an anti tunneling perk (though I disagree with that notion)
- Old BNPs could've LITERALLY ended games before it even started. Having all 4 survivors fix 80% of their objective in the first minute was ridiculously overpowered. They had to do away with that.
- Insta heals were used more primarily on a downed survivor, effectively robbing the killer of their deserved hook. You can tell why this was removed to now become a Mini BT
I agree we should remove Ebony moris from the game, as they typically do what BNPs did for the killer.
But those nerfs you mentioned were warranted and made live with good reason. There are 4 survivors and 1 killer. That's 4 possible Instaheals versus one person. That's not really fair is it?
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when you though you could read a funny sarcastic post but see this...
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No, I'm just afraid that getting rid of the key is their next goal, if so, I'll stop playing.
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Keys does have to be nerfed. Not removed. Same with Moris.
Its basically a free escape if they find the hatch. Same with moris being a free kill for the killer.
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lol are you whine about most op thing before nerf and still it is,
now i prefer pills more than syringe but still bottle is massively op
git gud bro really i wished this post was joke
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I did play killer as well. And yes, its very stressful.
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You forgot instablinds making flashlight saves require no timing at all.
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I can smell your bias from here son.
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Son?excuse me, girl, I am a female.
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*reminiscing about the old days of one down kills*
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You get a free escape
God forbid a killer can get a free kill.
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I am a Survivor Main and this thread made me chuckle.
I stopped playing Killer because I got stressed a lot and had weird anxiety when I did poorly. Survivor is, mostly, relaxed and I 100% don't care about these "nerfs" you've listed.
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From survivor to survivor, the game will always change, we are SURVIVORS we change, we adapt, we survive.
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Normally I don't bite the bait but I'm bored so.
1. If you needed an insane amount of pallets to win then you were a bad Survivor
2. If you needed the pallet vacuum to avoid getting hit as a survivor you were a bad Survivor.
3. Some parts were fundamentally broken had very little counterplay old ds, MoM, Old borrowed time, old sprint burst, and many more but let's not clog up this list but if you needed any of these perks to win you were a bad Survivor
4) Brand new parts one not fun to go up against having 3 to 4 gens in 20 seconds was not fun. It kind of like the old Moris where the immediately once you got downed you were screwed and your fellow teammates what put in the practical loss situation very early. If you needed to rely on all the brand new parts to win that I think you could see the pattern.
5) Insta heals weren't fun to go up against if you want a survivor equivalent imagine you getting a gen 99 only for the killer to kick it once so it immediately regressed back to zero. Why do you think Pop Goes the Weasel has a requirement because having a large amount of progression that you did taken away is an extremely unfun thing to do insta heals reset The Killers progression. Now say it with me class if you had to rely on insta heals to win you probably were a bad Survivor.
On some level you have to ask yourself if a party keeps getting repeatedly nerfed maybe there are reasons behind it maybe it's because elements of that party were fundamentally broken. Despite what people like to think people crying because they lost is something that was and is very rarely the reason why stuff gets completely sledgehammer the only example I can actually think of is Freddy and sorry to burst your bubble with that example but that was us Killers who received it not you guys.
Now before I leave off let's play a fun little game.
I'm going to list off four nerfs that went overboard and could have had potentially different solution applied to them.
1) Spies from The Shadows
2) Legion
3) Endgame Amanda
4) Remember me
Post edited by Volfawott on6 -
These changes were made so that the game isn't like how it was in 2016 for both sides. Even though the devs are taking a extremely long time to do so because they keep adding new content which most of us don't want right now.
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Stop whining, you can still survive without all of the pallets. How would you like to play killer with only 4 generators? If you think about it styptic agent was actually buffed because of this since another health state cant save you from the chainsaw, but endurance can. if we changed everything back the way it was nobody would want to play killer. Just because one person isn't having fun doesn't mean they should stop making changes.
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Hi.
I'm also a survivor Main, Survivors are broken and deserve the nerfs.
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I'm tired of seeing posts like this. The game is not killer favored, and thus by needing survivors makes it even. You talk about old brand new parts, but don't remember how killers would disconnect. You talk about instaheals, but not how much frustration they would gibe the killer. Sometimes up to the point of rahe quitting. You get looped for 3 gens, and then someone Instaheals them. You are so angry that you just pull the plug. THAT is why they got needed. People like you need to stop.
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The team just made it possible to heal in 6 seconds with the green medkit.. for yourself..... what the hell?
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Hey want rank are you on killer again?
Rightttttt lol. You know good survivors win games constantly back to back. Hell i win games back to back in green ranks and im not even that good. Why don't you?
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Oh you are not joking, so
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Ex survivor main, I stopped playing because it was boring for me. Too many toxic teammates that would leave you to die, and too many times I've been camped by a ######### killer at the beginning of the match.
I moved to killer because it was way more fun. I honestly don't know what most killer mains moan about when it comes to their matches, as long as I get 2 kills I think the match is well done. I've never once had issues with keys, considering you can literally see when a survivor has one.
Solo queuing survivors have a huge disadvantage when it comes to playing, which is why a lot of people use the SWF option. It's better to know your teammate has your back, than constantly get left behind. When you're killer you dont have to rely on strangers. That's another reason why I switched.
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Tamping down on really pernicious mechanics is good for the health of the game. Moris ought to be redesigned, too.
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Nurse just got the ultimate vibe check and failed for starters
Syptic Agent is actually really strong
Alot of survivor perks got buffed with the recent update
Mori's are not OP
Hawkins has a literal pallet army
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I don't like the borrowed time medkit addon. Seems like a pointless change to me. Brand new part should be gone. Ebony Mori should be changed to 2 or removed but two would probably still be a bit op.
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I'm tired of all the elitist comments, this games community is disgusting.
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@Alis_Prospero It's not elitist... but if someone only plays one side and complains about that side being nerfed they have no idea how the other side plays or their experience. Therefore doesn't really have a leg to stand on when it comes to complain about nerfs and balancing the game around both sides.
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u can. camping.
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Cannot take this post seriously. Couldn't stop laughing, survivors have only had a few things nerfed, which were needed. Killers have had much more nerfed and will probably be nerfed in the future.
As a killer and survivor main, the killer side has had much more changes mostly nerfs. Most recently nurse was nerfed regardless of the fatigue she suffers after blinking. Most survivors are entitled as hell.
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Well, the problem is that with Green or Pink Mori's, you can get one person out of the game pretty early, which is quite massive. Pink just gurantees a 3k as long as the survivors aren't good.
I honestly think Moris should be on the last hook and give more bloodpoints than hooks do. That way, a Mori doesn't ruin a game early for survivors, while rewarding the killer with more BP. They could even buff Green moris to two survivors, ajd yellow to any survivir hooked twice.
The only problem I see with my proposal is survivors suiciding on second hook to deny BP, but the survivors would lose BP as well.
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Here is a thought. "No perk", "no item" and "no offering matches", the entire match is fought on skill with no buffs available to either side. That might make an interesting challenge.
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Lol. “this might even expand your horizon regarding balance”. I’m so glad someone said something along these lines
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Why don't we just remove killers? :D
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"I'm a survivor Main"
Well...
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Quiet, I still have the hope of infinite nerf.
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The only thin i agree with is to get rid of ebony moris, they are so cheap, killing is so simple that way, is the same thing as old BNP bc it allows the killer to finish his objective in less than 5 minutes without that much effort
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As survivors, do you know genrush?
Each survivor wants his 3 chases without tunnel or slugging but with the time of the gens that is not possible.
I've had games where they destroy the ruin the first 10 seconds of start, and after 2 minutes they already have 3 gens (I'm talking about the survivors who use urban evasion, those who don't like persecutions) ... The time that you lose alone searching for them is absurd (By the way, I won this game with slugging at 4 and let them bleed on the floor as punishment).
I usually use ebony when I see 3 toolboxes, they want to finish the game fast, just help them go to the lobby faster.
Both parties have their unbalanced rights (infinites, haddonfield - balanced landing, ebony, genrush, keys).
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Trust me you need to play killer if you think "they took away most of the pallets" I've still counted +20 pallets on certain maps. There are more than enough. I try to play both sides equally and killer is usually far more stressfull. Only thing that pisses me off as a survivor are OTHER survivors when they DC on first down and therefore make it very, very hard for remaining survivors. But i recommend for you to play killer at least to rank 8 ish to see it's not so green other side of the fence.
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Wow, you're not used to actually having to play the game are you?
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As a surv main those changes were needed , instaheal yeah I was completely bs when u down someone and other comes and uses a syringe on the downed survivor and yeah gotta chase him down again , BNP too unfair af to get 4 gens right off the start , not even gonna talk about the insta-blind even do I am still mad about the fast vault nerf nobody ask for
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you had me until the mori part... Even I can acknowledge how OP and unfair moris are. At most the ebony one should do what the ivory one does. Theres no logical reason why we should be able to just remove someone from the match after just one hook - let alone remove all 4 after they've been hooked once. I dont understand the fun in that. Even with sweaty SWFs I like to win fairly.
As for Hawkins - it has pallets but only one of them is actually safe. Any other pallet is an instant hit.
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