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The "70-80 hours" (1 hour a day) for the rift, the maths.

Preface

OK, this is just as best as I can work it out fairly.

First, the amount of fragments required is 700. 70 tiers at 10 fragments apiece.


Challenge fragments (A realistic view)

First we must deduct the challenge rewards.

Tier 1 awards 93 shards. (83 for challenges, 10 for completion.)

The leaked Tier 4 awards 85 shards. (75 for challenges, 10 for completion)

Let's be really generous and say that tier 2 and 3 are equal to 1, which is more challenges but less master, and call them 83 shards too.

So for our player who lives in the real world, there are 9 tier 4 challenges that look reasonably possible. (As in they may take a few attempts, but are not a 0.0001% situation that will almost certainly not occur in a 4 week period.) Let's be generous and say you did all of those ones, and in this case we're ignoring where "impossible" challenges prevent access to possible ones.

That gives us 83+83+83+45=294 shards.

That leaves 406 shards to earn through XP alone.


Player XP fragments

Each fragment takes 800 experience.

At 406 fragments, that's 324,800 XP to finish levelling up your rift.

Each match awards 1 XP per second spent in the game. I can't find anywhere on the wiki which confirms if there is an actual cap, though for the sake of the maths let's say there isn't. (Most people report around 600 XP for a ~10 min match so at the very least, an average match doesn't hit a cap.)

There is also 600 XP for the first game bonus if you play one match of both sides. As the pass runs for 70 days, let's say you play both sides each day to earn that, that's 70x600=42,000XP.

Which leaves us with actual game time; 324,800-42,000=282,800XP

282,800 seconds in matches = 4713 minutes = 78.5 hours.


Conclusion

The devs say the rift was aimed at a player who plays 70-80 hours, or one hour per day.

If a player completes every challenge that isn't ridiculously impossible, AND they get the XP bonus from both sides every single day, it takes 78.5 hours of in-match time to max out the rift.

That translates to significantly longer if we're a rational human being who knows queue times don't work like that.

Even if we assume long 10 minute games every single time with a 3 minute queue, which is far from an overestimation, that's bumping the number up to 102.05 hours already.


TLDR:

If we're lenient on every possible factor that could go in your favour, the rift takes 78.5 hours of in-match time. With a reasonable, but still generous, estimation of queue times included, it takes 102.05 hours of in-game time to complete the rift.

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