Marth88 Agrees the Bloodlust changes are too much.
Comments
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Can already see the survivor mains like jendenise and etc coming in already.
"Use bamboozle"
"Just break the chase 4head"
"Wahhhh"
As someone who plays both sides, I really don't want to have to play only survivor because one of the tools that a killer needs to catch a survivor and end a Chase quickly is in talks about being removed.4 -
The fact that the devs are giving in to satisfy the survivors who're currently throwing a fit and review bombing their game over a minor nerf to exhaustion, than actually fix the game's garbage map design and band-aid infested mess.. It just shows were their priorities lie.
As long as the majority is happy and they get their money and positive reviews, nothing else matter.
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Survivors say that any killer who uses the new tinker is exploiting, well any pallet looper is exploiting hitboxes... any SWF is abusing 3rd party software... but whateve5
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It cannot be judged until tested
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Too bad I’m on my cell phone, so wrong again. Nice try. I don’t even own a PC. So no, I’m not “hunched over my keyboard”.only1biggs said:@SovererignKing said:
only1biggs said:@SovererignKing said:
only1biggs said:
@SovererignKing said: Hope JenDenise is happy. She got all the Survivor changes and Bloodlust changes she wanted. And then some with hook buffs to boot. Pretty Good Job so far. You really are a moron :'D
Says the guy who has nothing of value to say. Pot, meet kettle.
LOL
Oh I'm sorry, your valuable post about Jen REALLY threw me. Much value.
Thanks for proving my point, moron :'D
Anyone can go check her tweet and see that the developers are following her advice. So they know who is giving them the “ideas”.
I’m sorry, did I trigger a rabid JenDenise fan? Don’t worry, run to her stream and tell her all about the big bad “nameless forum poster” that triggered you. I’m sure she coddle you some more.
I don't really use twitter, but I am aware of the advice she gave. It was good advice to help both roles in the game. Moreover, bloodlust changes were going to happen before her lists of advice were ever "published".
Triggered? Rabid fan? I'm an adult, these terms mean nothing to me.
When you read something here and you hunch over your keyboard, sweating and angry at life, have a little think before you hit that "post comment" button. It's red for a reason little guy.
Kisses!
Also, no, her changes would help Survivors and have nearly no effect on the top tier Killers, but indirectly nerf the lower tier Killers. The Killers that have powers that help in chase wouldn’t be effected hardly at all, while making those who DON’T have power’s that help in chase even weaker.
Also, get off your high horse. I’m 30 as well, just because I use today’s online words, doesn’t make me automatically immature.0 -
He does. But I'm not sure that you understand what the word means.Paddy4583 said:
You understand the word exploit....right!?M2Fream said:Survivors say that any killer who uses the new tinker is exploiting, well any pallet looper is exploiting hitboxes... any SWF is abusing 3rd party software... but whateve
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I think this statement is obvious to everyone except to :
Biased survivor mains and Oblivious people.
It is just one more proofs that devs are rather oblivious to how their own game even function at high ranks.5 -
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@Runiver said:
I think this statement is obvious to everyone except to :
Biased survivor mains and Oblivious people.
** It is just one more proofs** that devs are rather oblivious to how their own game even function at high ranks.You keep on proving my point.
I mean there's obviously not biased killer mains at all right? There's also not biased and oblivious killer mains either right? Now see how hypocritical that statement looks, it'd be like me saying the same about killers only.
While completely ignoring all the ones on survivor side.Oh and since you said English isn't your 1st language your last sentence might confuse some people to it's meaning.
** It is just one more proofs**
It's just more proof would be better.
function
functions would be the proper word.
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@powerbats said:
@Runiver said:
I think this statement is obvious to everyone except to :
Biased survivor mains and Oblivious people.
** It is just one more proofs** that devs are rather oblivious to how their own game even function at high ranks.You keep on proving my point.
I mean there's obviously not biased killer mains at all right? There's also not biased and oblivious killer mains either right? Now see how hypocritical that statement looks, it'd be like me saying the same about killers only.
While completely ignoring all the ones on survivor side.Oh and since you said English isn't your 1st language your last sentence might confuse some people to it's meaning.
** It is just one more proofs**
It's just more proof would be better.
function
functions would be the proper word.
Saying there's biased survivor mains doesn't imply there's no biased killer mains.
Not sure what I did prove there.Thanks for the correction on my english. It's not my first language, yes.
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Don't mind Powerbats - If you catch them being an idiot, they'll just post a meme at you and abandon the thread.
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@Runiver said:
@powerbats said:
@Runiver said:
I think this statement is obvious to everyone except to :
Biased survivor mains and Oblivious people.
** It is just one more proofs** that devs are rather oblivious to how their own game even function at high ranks.You keep on proving my point.
I mean there's obviously not biased killer mains at all right? There's also not biased and oblivious killer mains either right? Now see how hypocritical that statement looks, it'd be like me saying the same about killers only.
While completely ignoring all the ones on survivor side.Oh and since you said English isn't your 1st language your last sentence might confuse some people to it's meaning.
** It is just one more proofs**
It's just more proof would be better.
function
functions would be the proper word.
Saying there's biased survivor mains doesn't imply there's no biased killer mains.
Not sure what I did prove there.Thanks for the correction on my english. It's not my first language, yes.
For the 1st I was trying to be somewhat sarcastic yet also prove a point about your posts. You always or almost always seem to have to insult others on here. When it comes to game balance it;s always a 1 sided thing with your insults.
I guess what I'm trying to point out is always insulting the other side without acknowledging your own sides faults is a problem. It also does nothing to help bridge the divide or lead to constructive dialogue. oth sides have their extremists and constantly bashing one side isn't helpful.
For the second part your welcome since I've had time where I've asked @Master and @Tsulan as well as others for clarification. Since occasionally ideas they've come up with aren't clear just as they've asked me for some on mine. That's not to say we don't trash talk each other occasionally since we do.
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Honest question, not trying to stir the pot here. When was the last time y'all hit BL3? I can't remember the last time it got all the way to BL3 personally. I always have to break a safe pallet before it can get that high. Even BL2 is pretty rare, and that's only getting slightly decreased, while BL1 (the one that happens pretty often) remains unchanged.
Am I in the minority here? I really don't think this is going to have an effect on my killer gameplay at all. Even in a larger loop like the cow tree, I'd be lucky to see BL2 before I either have to break the pallet or hit them.
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One thing I think that might need to be clarified here is map fixing since everyone has a different idea of what that means.
It could mean small changes over time since some are probably easy to do like pallets removal, vacuum, some looping spots etc.
Major changes which won't happen very quickly and can be quite problematic if not done right. These are what both sides would like but if they get rushed it'll be even worse.
Total and complete reworks, now these are extremely time consuming and will take months to do to make sure they get it right.
Now the issues that effect the above are many and a simple look at their job website listings shows they're trying to tackle the problems. They're on a hiring spree right now similar to other games developers that went through same problems.
One good example is Riot games if anyone was around when they started and followed their progress they went through the same issues and hiring sprees. Now look at where they are, hugely successful and problems aren't as bad.
They still have them but unlike a certain few behemoths cough EA/Activision/Blizzard they don't make such major and repeated blunders. So give them some time to fix things since in a sense they're still getting their feet wet so to speak.
It usually takes a games company around 2 years to really find it's footing and have a well balanced and polished product. Now I know there'll be the responses it's been out for 2 years but I remind you of this. BHVR bought the rights to the game back and now wholly owns it.
They've got a roadmap out with 2 more champs and maps this year, more bug fixes and balance changes coming as well. They'll have hopefully learned from the ahem issues with the Clown release and won't have such major issues again.
Now for the biggest problem the major changes are faced with getting done as quick as is wanted. The code is by the devs own admission spaghetti and thus limits what they can do. They've stated they want to completely rewrite it aka new code..That takes a lot of time but a complete rewrite of game code will allow them to finally deliver on what everyone wants.Well most everyone since some will want an imbalance that always favor them.
It's a choice of do they go with the incremental fixes that won't completely break things or go with massive changes that probably will. If they go with the former it allows them to work on the code rewrite quicker so that it's polished and balanced.
If they go with the latter it'd be clown all over again only worse and anyone that's been around remembers Blizzards infamous Undead Invasion 1.11 patch. I'd prefer they go with the longer term option and not do patch rollbacks/days long downtime.
The other bonus to doing it right is when they finally do go to dedicated servers it'll run much better as well as more securely.
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@Peanits said:
Honest question, not trying to stir the pot here. When was the last time y'all hit BL3? I can't remember the last time it got all the way to BL3 personally. I always have to break a safe pallet before it can get that high. Even BL2 is pretty rare, and that's only getting slightly decreased, while BL1 (the one that happens pretty often) remains unchanged.Am I in the minority here? I really don't think this is going to have an effect on my killer gameplay at all. Even in a larger loop like the cow tree, I'd be lucky to see BL2 before I either have to break the pallet or hit them.
It's very rare for me as a killer to hit 3 unless it's in a wide open area and they've juked me or I've broken a pallet and they've tea bagged me etc. As a survivor rarely does a killer ever get to BL3 when chasing me and it only happens on newer killers. That or when someone is on a killer they don't play and are on a daily, then i can get them to 3.
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as if the'd give a ######### about that.
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@Peanits said:
Honest question, not trying to stir the pot here. When was the last time y'all hit BL3? I can't remember the last time it got all the way to BL3 personally. I always have to break a safe pallet before it can get that high. Even BL2 is pretty rare, and that's only getting slightly decreased, while BL1 (the one that happens pretty often) remains unchanged.Am I in the minority here? I really don't think this is going to have an effect on my killer gameplay at all. Even in a larger loop like the cow tree, I'd be lucky to see BL2 before I either have to break the pallet or hit them.
I get it often at end game. Slug/Hook one then bloodlust 3 a safe pallet to prevent a save or hatch attempt. Kicking animation let's them get away from the pallet.
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@Bbbrian2013 said:
Double posted oops. Not sure how to remove thisI got you fam. Except now it's immortalized because I quoted it.
For future reference, if you report your own post as spam, it'll automatically remove it for you. You don't get flagged as as a spammer or anything, it'll just get rid of it.
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@powerbats said:
@Runiver said:
@powerbats said:
@Runiver said:
I think this statement is obvious to everyone except to :
Biased survivor mains and Oblivious people.
** It is just one more proofs** that devs are rather oblivious to how their own game even function at high ranks.You keep on proving my point.
I mean there's obviously not biased killer mains at all right? There's also not biased and oblivious killer mains either right? Now see how hypocritical that statement looks, it'd be like me saying the same about killers only.
While completely ignoring all the ones on survivor side.Oh and since you said English isn't your 1st language your last sentence might confuse some people to it's meaning.
** It is just one more proofs**
It's just more proof would be better.
function
functions would be the proper word.
Saying there's biased survivor mains doesn't imply there's no biased killer mains.
Not sure what I did prove there.Thanks for the correction on my english. It's not my first language, yes.
For the 1st I was trying to be somewhat sarcastic yet also prove a point about your posts. You always or almost always seem to have to insult others on here. When it comes to game balance it;s always a 1 sided thing with your insults.
I guess what I'm trying to point out is always insulting the other side without acknowledging your own sides faults is a problem. It also does nothing to help bridge the divide or lead to constructive dialogue. oth sides have their extremists and constantly bashing one side isn't helpful.
For the second part your welcome since I've had time where I've asked @Master and @Tsulan as well as others for clarification. Since occasionally ideas they've come up with aren't clear just as they've asked me for some on mine. That's not to say we don't trash talk each other occasionally since we do.
Not sure where I insulted you.
I just said I didn't say there isn't biased killer mains. If you consider that as an insult, you may consider getting less sensitive.0 -
@Peanits said:
Honest question, not trying to stir the pot here. When was the last time y'all hit BL3? I can't remember the last time it got all the way to BL3 personally. I always have to break a safe pallet before it can get that high. Even BL2 is pretty rare, and that's only getting slightly decreased, while BL1 (the one that happens pretty often) remains unchanged.Am I in the minority here? I really don't think this is going to have an effect on my killer gameplay at all. Even in a larger loop like the cow tree, I'd be lucky to see BL2 before I either have to break the pallet or hit them.
I think the reason almost no one reaches BL3 is because the chase has to go on for too long, and killers normally know when to not chase. Plus, survivors know that you can get to BL3 and catch up to them really quickly. They try to get rid of it before it reaches that point, and that either results in the killer having to break a pallet or hitting them.
I think that some maps can currently open up windows in such a way that creates a massive loop. Without BL3's current speed, basic killers like wraith might never be able to catch up to them. If they make sure that there aren't any super long window loops, then yeah, the change will be alright, but I'm not sure that this change can go through by itself.
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@Runiver said:
Not sure where I insulted you.
I just said I didn't say there isn't biased killer mains. If you consider that as an insult, you may consider getting less sensitive.That'd be other posts I was referring to.
I didn't consider the biased killer mains as an insult so no I don't need to get less sensitive. It takes a lot to actually get me going and no one on here has even come close.
That's why the internet is so bad at times since facial expressions even with emotes don't always convey what you mean. The same is true for vocal inflections since that doesn't convey well either as languages can sometimes have multiple meanings. This is true for the same word can mean multiple things just by how it's spoken.
A good example of this was the tv series Shogun where 1 rod was spoken twice but with different inflections making it mean 2 different things.
"Hai means Yes but more importantly starting a sentence with Hai means (I will be speaking you.)"
"Also, Wakarimashita (I understood.) doesn't mean (I already knew that.) but Hai, wakarimashita. is just a little more polite way of saying (I see.)"
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These forums are weird.
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Get rid of all the pallets.
Only have the important ones like the cow tree and killer shack + main buildings. That leaves it to about 5 pallets.
Remove loops, and offer a new way to juke the killer (similar to jungle gyms) but that won't be a system that's highly abused such as pallet looping.
Make the maps an actual ######### maze for god sake so theyre actually fun
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That's the whole point. It's already hard to catch a survivor with BL2 on certain spots. With the change, it will be even harder. Survivors know where to loop. They'll just run to a building and loop you there until the game is over. If you break the chase, the next survivor will run to the exact same spot.Peanits said:Honest question, not trying to stir the pot here. When was the last time y'all hit BL3? I can't remember the last time it got all the way to BL3 personally. I always have to break a safe pallet before it can get that high. Even BL2 is pretty rare, and that's only getting slightly decreased, while BL1 (the one that happens pretty often) remains unchanged.
Am I in the minority here? I really don't think this is going to have an effect on my killer gameplay at all. Even in a larger loop like the cow tree, I'd be lucky to see BL2 before I either have to break the pallet or hit them.
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@Ihatelife said:
Use bamboozlethere are really bad loops in haddonfield that dont require vaults or even pallets, just angular fencing can screw over a chase.
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@akbays35 said:
@Ihatelife said:
Use bamboozlethere are really bad loops in haddonfield that dont require vaults or even pallets, just angular fencing can screw over a chase.
Fatshaming spots are bugs, so I wouldn't really count that. That's not something that's intended by the game. (Report those if you see them, take a screenshot or two, they'll get fixed.)
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@Peanits said:
@akbays35 said:
@Ihatelife said:
Use bamboozlethere are really bad loops in haddonfield that dont require vaults or even pallets, just angular fencing can screw over a chase.
Fatshaming spots are bugs, so I wouldn't really count that. That's not something that's intended by the game. (Report those if you see them, take a screenshot or two, they'll get fixed.)
it's not so much fatshaming, i think killers have a harder time turning than survivors in general which is why looping is such a problem. Like I just find a fence and just run around it and the killer has to get bloodlust to catch me, idk why but killers seem to move slower around turns.
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Its not that they actually turn slower, Killers have a much bigger hitbox and therefore are further away from the walls, which increases the distance they have to run compared to survivors.akbays35 said:@Peanits said:
@akbays35 said:
@Ihatelife said:
Use bamboozlethere are really bad loops in haddonfield that dont require vaults or even pallets, just angular fencing can screw over a chase.
Fatshaming spots are bugs, so I wouldn't really count that. That's not something that's intended by the game. (Report those if you see them, take a screenshot or two, they'll get fixed.)
it's not so much fatshaming, i think killers have a harder time turning than survivors in general which is why looping is such a problem. Like I just find a fence and just run around it and the killer has to get bloodlust to catch me, idk why but killers seem to move slower around turns.
Making the Killers hitbox smaller doesnt sound significant at first but would nearly kill looping and many jungle gyms.3 -
@akbays35 said:
@Peanits said:
@akbays35 said:
@Ihatelife said:
Use bamboozlethere are really bad loops in haddonfield that dont require vaults or even pallets, just angular fencing can screw over a chase.
Fatshaming spots are bugs, so I wouldn't really count that. That's not something that's intended by the game. (Report those if you see them, take a screenshot or two, they'll get fixed.)
it's not so much fatshaming, i think killers have a harder time turning than survivors in general which is why looping is such a problem. Like I just find a fence and just run around it and the killer has to get bloodlust to catch me, idk why but killers seem to move slower around turns.
There is a very slight amount of acceleration involved in movement, although it is very minimal and does not have a massive effect on chases. You'd probably notice it most when trying to fake out a pallet. As you walk towards it and then pull back, you'll notice that you sorta' gradually stop and then pick up speed again. In chases, this doesn't make much of a difference. Drastically turning (like a really sharp u-turn) could slow you down a little bit, but generally taking the corner a little bit wider than is necessary and keeping you movement smooth rather than sharp and snappy will allow you to keep your speed up and skip the deceleration and acceleration. It's just something you gotta' get a feel for.
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@ChesterTheMolester said:
akbays35 said:@Peanits said:
@akbays35 said:
@Ihatelife said:
Use bamboozle
there are really bad loops in haddonfield that dont require vaults or even pallets, just angular fencing can screw over a chase.
Fatshaming spots are bugs, so I wouldn't really count that. That's not something that's intended by the game. (Report those if you see them, take a screenshot or two, they'll get fixed.)
it's not so much fatshaming, i think killers have a harder time turning than survivors in general which is why looping is such a problem. Like I just find a fence and just run around it and the killer has to get bloodlust to catch me, idk why but killers seem to move slower around turns.
Its not that they actually turn slower, Killers have a much bigger hitbox and therefore are further away from the walls, which increases the distance they have to run compared to survivors.
Making the Killers hitbox smaller doesnt sound significant at first but would nearly kill looping and many jungle gyms.
I agree, the hitbox (or collision box if they are not the same) needs to be the same size on both killers and survivors. It would instantly kill looping.
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@Peanits said:
Honest question, not trying to stir the pot here. When was the last time y'all hit BL3? I can't remember the last time it got all the way to BL3 personally. I always have to break a safe pallet before it can get that high. Even BL2 is pretty rare, and that's only getting slightly decreased, while BL1 (the one that happens pretty often) remains unchanged.Am I in the minority here? I really don't think this is going to have an effect on my killer gameplay at all. Even in a larger loop like the cow tree, I'd be lucky to see BL2 before I either have to break the pallet or hit them.
When I face a competent looper and I dont feel like tunneling the "noob" again, then I try to estimate how I can catch him faster. Usually it is more time efficient to stack BL 3 on a single loop instead of being looped around the whole map because unfortunately, if a survivor knows how to rotate between window loops and house loops, then he can waste a lot of your time.
But honestly, it doesnt happen too much lately because I dont play enough anymore to reach high ranks (I dont want to reach them anyway^^), but there is always the SWF abusing matchmaking in order to face lower rank killers
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@SovererignKing said:
only1biggs said:@SovererignKing said:
Hope JenDenise is happy. She got all the Survivor changes and Bloodlust changes she wanted. And then some with hook buffs to boot. Pretty Good Job so far.
You really are a moron :'D
Says the guy who has nothing of value to say. Pot, meet kettle.
Ignore the troll, and that ######### will starve from the lack of attention.
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@powerbats said:
@Peanits said:
Honest question, not trying to stir the pot here. When was the last time y'all hit BL3? I can't remember the last time it got all the way to BL3 personally. I always have to break a safe pallet before it can get that high. Even BL2 is pretty rare, and that's only getting slightly decreased, while BL1 (the one that happens pretty often) remains unchanged.Am I in the minority here? I really don't think this is going to have an effect on my killer gameplay at all. Even in a larger loop like the cow tree, I'd be lucky to see BL2 before I either have to break the pallet or hit them.
It's very rare for me as a killer to hit 3 unless it's in a wide open area and they've juked me or I've broken a pallet and they've tea bagged me etc. As a survivor rarely does a killer ever get to BL3 when chasing me and it only happens on newer killers. That or when someone is on a killer they don't play and are on a daily, then i can get them to 3.
I hit Tier 1 sometimes and I hate it. I hit Tier 2 occasionally, usually because I messed up or open map areas. I RARELY hit Tier 3 if at all and it's usually because I've wanted to, to meme with the last person.
If I am outplayed or make a mistake as killer, I shouldn't be rewarded with a speed boost.
Those who think the BL changes are going to impact the game in a bad way for killers, are simply, trash killers.
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@RSB said:
@SovererignKing said:
only1biggs said:@SovererignKing said:
Hope JenDenise is happy. She got all the Survivor changes and Bloodlust changes she wanted. And then some with hook buffs to boot. Pretty Good Job so far.
You really are a moron :'D
Says the guy who has nothing of value to say. Pot, meet kettle.
Ignore the troll, and that ######### will starve from the lack of attention.
You don't seem to know what "ignore" means.
It's incredible how many of you idiots just say "oh, he's a troll", whenever someone disagrees with you or challenges your view point. It's pathetic.
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Honestly who even uses BL2 or 3? The only few times I tried to use BL it didn't help at all and took so much time that I would have used better in other ways.
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