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A teabagging idea

So I noticed they removed the ability to hit survivors on hook, but they can still be hit while being removed. This to me seems to be removing a 'bad manners' behavior from killers hands. So in fairness something needs to be done about tea bagging. A streamer mentioned an idea I like, which is a survivor has a chance to trip while teabagging. The way to implement this is to activate a percent chance after the first crouch within 1 second; increasing with each subsequent crouch after the previous within 1 second. This way if someone is getting cocky and doing a 'bad manners' behavior, they are punished for it. You can't remove crouching as its a part of gameplay, but I think something like this could at least lower the frequency of it.

Comments

  • Avariku
    Avariku Member Posts: 608

    if someone wants to teabag, let them... then camp/tunnel/mori them.

    why make bhvr punish a behavior that you can punish yourself?

  • Vetrathene
    Vetrathene Member Posts: 1,425

    Mostly its a recompense for taking away hitting survivors on hook. If they are going to remove 'bad manners' behavior on one side, they should do it for both. I know they likely won't because while they aren't as bad as they used to be, BHVR still favors survivors over killers.

  • Avariku
    Avariku Member Posts: 608

    exactly, so why should killers get "recompense"?

    no punishment for camping/tunneling, no punishment for teabagging.


    not sure why/if they took away hitting a hooked survivor... pretty sure I hit one just last night to stop the screaming (and to make a point about her incessant teabagging).

    either way, sorry, survivors shouldn't be punished for that until camping and tunneling is dealt with too.

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    As weird as it may sound Teabagging can be a legit strategy. A scummy strategy that plays into peoples emotions to try and make them throw the game out of anger from a few pixels going up and down but still a strategy never the less.

  • HawkAyeTheNoo
    HawkAyeTheNoo Member Posts: 731

    I occasionally teabag the killer, its situational. If my teammates are potatoeing (is that even a word) i do what i must to drag the killer away. Teabagging triggers them and they chase me allowing my potato teammates to recover and reevaluate their potatoeness. Its a strategy and it works.

  • PistolTimb
    PistolTimb Member Posts: 1,413

    Simple. If a survivor crouches more than 5 times in a row, they get the exposed status effect for 30 seconds. Simple fix and it would truly test if their cockiness is well placed.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Then it would be even more tilting if you don't manage to down them in those 30 seconds.

  • deriasb
    deriasb Member Posts: 34

    what do you mean ? survivors that teabag it's because they CTRL key works badly man , they want to show you that , really nice guys

  • designator
    designator Member Posts: 124

    Ok so if the killer shakes their head up and down they should have a chance to get a crick in the neck and be stunned for 10 seconds. Sound fair?

  • Avariku
    Avariku Member Posts: 608
    edited November 2019


    xD

    killer gets "sprained muscle" effect and is unable to look in a certain direction (can't look left) for 1 minute.


    just kidding, but it made me laugh.

  • StarMoral
    StarMoral Member Posts: 938

    I think it'd be funny the more a survivor crouches in a short time, they get a cramp that slows them down and/or gives them exhausted status.

    I seriously doubt the players could genuinely teabag as fast as they do without getting winded, come on now.

  • Blackburne
    Blackburne Member Posts: 141
    edited November 2019

    Can't be serious, right?

    You're literally being thrown an advantage and you complain about it.

    That being said, I regularly t-bag the ######### out of killers and I love it when it tilts them so hard they feel the need to facecamp me after, probably even getting him a depip in the process.

    Post edited by Rizzo on