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The archives promote toxicity amongst killers and survivors

I believe that the entire concept of archives promotes players to be more toxic in their games. My reasoning behind this is that I noticed a bigger spikes in people "trolling" in games. People refused to get team healed just to use self heal or bait killer at start of the game drop down every single pallet on map and then get hooked and die on first hook etc etc.

I believe archive system is flawed in this sense. People who burned many hours into this game wont care about rank system because reaching rank 1 is only fun/challenging only so many times in a row. And there is no way to judge/punish a player who will sacrifice the team/overall game experience for sake of their personal missions.

Anyone else shares my sentiment or am I just overthinking this?

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