The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Almost half way into the year 4 road map but...

Optimization...or proper optimization has yet to happen for PS4 or xbox, all BHVR has done is just a lazy tone down of the graphics and that's it, nothing else and we are almost already half way done of this year 4 road map

"We will continuously improve performance on all platforms, aiming to have a baseline of 60 FPS on PS4 and XB1 for Summer 2019"

It way past summer now and there is little improvement. Its gotten to the point where frames in the lobby is bad, moving your cursor, opining a new HUD/UI, hovering over items n such causes the game to frame really badly or even freeze. And its way worse when in a live lobby waiting for everyone to get ready, its like im playing a 2001 game, frames are horrible and textures load in slowly.

Then it comes to the matches, and my god the cold wind farm maps are the worse, no anti aliasing, no wonder why it just looks like im looking at sand particles and not corns (Adds more to the frames dropping). Random frame drops or freezes when someone gets hooked or hit, as well when your the one getting hit and it freezes up and you just end up running into a wall or not even moved, more annoying is when a skill check happens and the game freezes up because someone got hit or hooked and makes me miss one. And of course just the frames in general, I would say around 30-45, lucky to get 60, but even then, its not consistent and last for a short time.


You reading this BHVR? you see all the problems consoles are having to deal with? And yet you have said not one word about improving it or doing something about it, its like you don't care for consoles anymore, toning down the graphics was the last thing you did and that's it, nothing else.

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