(Ash Vs) The Evil Dead Chapter additions

AshleyWB
AshleyWB Member Posts: 4,061
edited November 2019 in General Discussions

I'm gonna cut to the chase. So Ash Williams is a huge name in horror. However for his Ash Vs The Evil Dead Chapter I think having him alone is not enough when we can get a whole lot more with it.

Map - Cabin (from the movies and the TV show) with underground areas of cabin.

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This is the layout of the house, having the stairs down to the cabins basement where the bolted hatch is.

Have an outside area with Ash's car some wheelie bins, flaming pyre, tall grass, bushes, trees all that stuff. As if the necronomicon was just read from if you are familiar. Even a pit to hell you can jump off as a balanced landing point. Bodies of the original deaths in the main movie remain on the map.

Have the map dynamic as in freaky noises will happen and things will glow and hiss in the wind. It can be insanely good.

New killer - Deadites like a doppelganger killer who have plain white eyes which take the form of the person last hit . Power - Blend - ability to work on generators and perform actions such as healing and searching for chests as well as tokens. The more actions the deadite completes or hits inflicted the more 'evil' they can do.

*Updated* Deadites in blend whilst working on a generator can spawn skill checks on anyone doing a repair action. (Could be perk also, undecided)

Passive power - Fear - the more damage and destruction the deadite does the more hallucinations and freaky stuff including environmental changes and scares will happen.

Weapon - Pulsating Corpse Claw (as in just a hand of the deadite)

I know some of you will say a doppelganger killer is defeated by swf, you're probably right but with the fear passive ability, once you blend in or start attacking normally Survivors will all start to see hallucinations and freaky stuff as the evil has built up from creating fear in the Survivors.

The hallucinations won't be any of that doctor rubbish. More towards animations and seeing things which don't exist. Such as fake totems which when you start cleansing you scream and your fov is reduced for a set time and any nearby lights flicker and break. Something like that, consistent unsettling things, not all having negative effects on the Survivor other than being confusing.

Also a killer perk which makes Survivors have to struggle free from lockers (similar to snap out of it) when they attempt to leave would fit the deadite well, as if evil itself is sealing the Survivor inside and toying with them. (It happens in the movies and TV show)

And another thing, if you disagree on further Evil dead content then you probably don't know what it even is.

I binged watched the ash Vs the Evil dead TV show and the whole thing just is a perfect fit for dbd and I honestly can't believe we only got Ash. Actually better than Stranger Things imo, somehow.

I hope they revisit (Ash Vs) The Evil Dead because it would guarantee a masterpiece of a chapter that doesn't yet exist.

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