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Idea for the Tome so it can appeal to both Casuals and Non-Casuals

An idea I have for the Tome would be to make it start out with easy to somewhat difficult challenges as the levels progress. After completing the level, you have the option to do a more difficult version of it, but get more BP and those blue things I forgot the name of that help you progress through the Rift. Casuals have the option to not do the harder challenges and can progress without much difficulty, and more experienced players can get more difficult challenges to do if they really want to. Thoughts on this idea?

Comments

  • ACEvHEARTS
    ACEvHEARTS Member Posts: 403

    The issue is that the casuals will want to earn rift fragments too if they plan on getting through the whole thing and repurchasing the next premium rift. But a bloodpoint bonus is a good idea. It would have to be pretty significant though depending on the disparity in difficulty.

    And maybe they could incentivize it further by doing a leaderboard or something at the end of every rift, acknowledging all the players who made it through every tome tier of the rift season via the hardest path.