How many chances to escape do survivors really need?
This is about keys, yes keys because they're annoying. Play the game last night where I killed a third Survivor, didn't slug for the 4K. Find the hatch and close it. Go place a blood snare on each exit gate then I'm getting spam notifications back near where the hatch was so I run down there because the Survivor just had to show me that he found a key and jumps in the hatch. Like how many chances do survivors really need to be given to escape after they clearly lost the match? I say at least keys shouldn't be able to spawn in chests. And I know that's how he found it because on the end screen nobody brought a key. Like seriously that's some total BS.
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Would be happy with the removal or reduced chances of getting Dull/Skeleton Keys in chests. Like said, it makes the situation more fair for the Killer.
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Yeah, one out of four survivors got away, what a tragedy...
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Well just like all the survivors say about NOED it's a third chance reward for failing their objective. So if one is BS then so is the other.
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