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New killer concept - Illusionist.
Hey guys, this is my post from steam forum, thought to drop it of here also :)
As title says, an idea has been boiling in my mind for quite some time now.
Illusionist
Killer type : trapper / stalker
Power: Convert totems, crates, pallets into a trapped object that activates upon cleansing, opening the chest, using pallet.
Survivor activating the trap gets wounded and trapped.
Teleport to disturbed crows, gain 0 terror radius and heartbeat for 4 seconds after teleporting but loose ability to attack during that time. Cooldown is 10 seconds.
Unique perks :
Crow whisperer : When there are crows near the generator, they fly up and circle the generator without making any sounds, giving a tip about gen being worked on.
Crows activate on 50% gen completion. 30 seconds cooldown.
No other ideas about more perks.
Add-ons:
Trickster:
Start with one extra generator on map which is converted into a trap object, indiscernible from other gens, and one gen gets hidden aura so survivors don't see one extra gen at start.
This killer could be converting gens also, but it must have a limit for doing so, for example, 2 generators only. And also, survivors would not know it is a trap gen until it gets finished.
He or she would be extremely good for game start until survivors figure out who are they dealing with.
What do you guys think about it?
Comments
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Seems cool. I like the crow ideas.
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