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The need to revert this
Enduring should work against DS, it's so annoying, the perk decreases stun time, DS stuns you. What they thinking man.....
Comments
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it should be brought back for decisive but not head on old enduring made head on completely useless
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Or just reduce the DS stun instead?
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DS needs to be strong enough so it's of use for Solo Players, hence the considerable stun time.
However, the knock-off is SWF groups will make this Perk OP due to coordinated plays in higher ranks.
They need to look at SWF and not blindly nerf a perk that's not the cause of the issue.
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but DS is timed based, why should you not get punished for tunneling someone with an anti tunnel perk just because you have a stunt reduction one. Was enduring balanced for reducing the DS stun post nerf yes since DS was not restricted by time. However if it worked now with current DS it would turn one of the few anti tunneling perks survivors got into a near useless tool against tunnelers using this perk.
btw i used to HATE DS but now it rarely affects me because im not a jerk who tunnels the unhooked unlike some killers. The perk punishes these people and it does so fairly because all you need to do is not tunnel. The only thing unfair about this perk is when its used in EGC but if your at that point than you have basically already lost.
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Nah.
It'll go from "you should probably use it" to "Killer's now have 3 perk slots if you don't really want to use Ruin. Or Spirit Fury. Or BBQ."
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If I find and down player 2 as player 3 saves player 1, then after hooking player 2 go wander back towards the hook player 1 was unhooked from since I know there’s 2 people over there, it’s not my fault if I find player 1 and not player 3. I wasn’t waiting for them to get unhooked, I was actively working on player 2, and just happened to find the one unhooked instead of the unhooker. Can’t tunnel if you’re literally spreading your hooks across multiple people, but DS doesn’t make that distinction.
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Did it ever effect head on? I might be remembering wrong but I don't think it did.
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Than slug the person who got unhooked, IF their is an obsession than assume everyone has DS and if you already did all that than you will only have to slug the guy for about 20 or more seconds before you hook em.
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BHVR logic at it's best!
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If you find and down them that quickly, it shouldn't be an issue.
Plus, you currently have Player 2 hooked, Player 3/4 going to save Player 2, and Player 1 getting chased. That's 3/4 players not doing gens, which is a good situation.
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Yeah not head on
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Because the perk enduring counters stun times
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I don't know
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🤣🤣
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You know the funniest thing?
They buffed the stun duration of DS because enduring made it completely useless.
Then after they nerfed Enduring they didn't even revert the stun duration of DS.
And now it's the strongest perk in the game, easily abusable, unfun for killers.
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I didn't even know that, thanks bro that is actually unfair and I'm not trying to be that guy who over exadurates and should nerf every surv perk in the game but yeah the ds stun should be how it was
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