DBD Maths
I might need someone to check my math here.
I was going over some old clips and found some of my ORIGINAL Forever Freddy build. I didn't call it that, I called it Dream Catcher, and it was an old Freddy build consisting of old Dying Light, Play With Your Food, Haunted Ground, Ruin, Class Photo, Z Block, and Ivory mori. The idea was that you use Class Photo to find the obsession quickly, use HG and PWYF to catch them faster, hook them, then mori to add 25% repair penalty on top of the 50% sleep penalty. Z Block canceled out the extra 2 second transition and hid your build a bit (people say use Black Box, that gives away 100% what you are doing). Ruin buys you time to kill the obsession.
Anyway I was doing some math about it because I was curious how strong it was compared to the modern Forever Freddy build and found something interesting.
Here are some numbers:
- Old Dying Light is -25% to repair/heal/sabo
- Old Dream World is 50% to repair/heal.
- Survivors perform actions at 1 charge per second.
- Two survivors on a gen repair at 0.9 c/s each.
- Three survivors on a gen repair at 0.8 c/s each.
- A generator requires 80 charges to repair.
So if you want to find out how long it would take to do a gen your formula would be 80/(1-0.25-0.5) = 320s (5 minutes 20 seconds).
Which is a VERY long time but it get interesting.
If two survivors are on a gen then the formula is 80/(2(0.9-0.25-.05)) = 266.67s (4 minutes ~27 seconds).
A difference of about 53s.
But with three survivors the formula is 80/(3(0.8-0.25-0.5)) = 533.33s (8 minutes ~53 seconds).
So unless I did the math wrong, that means that doing a gen with 3 survivors under these conditions means you take significantly longer that just a lone survivor. I feel like this can't be right but I don't see where I could be wrong.
Alas we can't even test this because it requires old Freddy and old Dying Light ๐ฅ