i surprised balanced landing nerf while sanctum is killer biased
this map totally unloopable without old balanced landing and still dangerous with most of unsafe pallets
how could this happen? don't they said 3-4kill avg at the hawkins lab
and still didn't touched sanctum before release because those maps no structures can use safely and too close between gens
its worse than wrecker yard and hawkins lab because my eyes sore to watching this pitch black map even as survivor,
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Wrecker's Yard is pretty Survivor sided.
Sanctum of Wrath feels Survivor sided, jungle gyms and maximum immersion. Plus, its a huge map.
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I disagree though. The new BL is really good on the new map, but mainly in the middle. Run up the stairs, stop running/fake direction, drop off and hide in the bushes. I have lost Killers so many times this way. Its difficult to pull off in the generic Yamaoka Estate hills, since BL serves as extra distance and not lose the Killer.
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Sanctum is like the Estate, Killers can't see ######### with all the bamboo and clutter. Attempt to use stealth a bit more than blatantly running about. Odds are the Killer will never see you till you start leaving scratch marks all over the place.
It is also shaped much like Azarov's Resting Place and Suffocation Pit with 2 main sections connected by a small choke point. Easy to 3 gen yourself if you aren't careful, but if you can spread gens out then the Killer can't do much of anything to stop you.
Haven't had much playtime on the new map just yet, but it seems like par for the course and this thread reads like user error making mistakes and pushing the blame elsewhere.
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i can pretty much all kill with bamboozle at wrecker yard, i think you don't know whats the wrecker yard is
sanctum jungle gym? do you meant center of that map
those windows and drop positions only works agans idiots even with maximum incourse everything, you never gets benefit from there since all pallets are unsafe and killer using bamboozle
killer can easily catch up and stairs too long to confirm as loop
least its huge map so killer have to rush to search but theres very few of safe pallets, center building is basically useless
i think devs should stop these stealth based design which doesn't works for most people i saw and hated by people doesn't wants to hide
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thats one tactical way to use bl at new map, but only works when killers far from top so you can pre-run before killers see your path its so situational
old balanced landing already situational since that perk needs place to drop
yes, sure it was op when it met good maps but why not 25% or 50%, it doesn't needed to being 0% because survivor base stagger motion is way too long
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Wrecker's Yard survivor sided ? I don't think so
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if you ask me it's not a sided map at all pretty bad for survivor and killer
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If you don't three gen, it is pretty good. At least for me, personal experience ig
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Nice bait. Sanctum is survivor sided. It's dark, huge, and plenty of hiding spots for survivor.
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yea when i played as killer just got annoyed from its eye hurting design
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Sanctum is far more survivor sided.
Qq, lithe, dwm iron will if injured. Hit some bushes. Lost a bunch of killers thar way
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