Plague and Hag Mains, What are perks or addons are your go to
I always run Dark Devotion on Hag now, It like must. I also Like Colourphobia on Hag too
For Plague, I like thantophobia and Dying light together but The Third Seal is nice too
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make your choice is really good on hag since you can just teleport right back to the hook and for plague like you said thantophobia is really good but blood echos is also really good on her since usually everyone is injured against her
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hag: myc corrupt mna nurses
plague: corrupt thana DL pop
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I've been playing Hag since before her big buff, and the only perk I'd say that you need is either Corrupt Intervention or Ruin. I suggest Corrupt Intervention over Ruin since it helps pull people into your web of traps.
Here's a list of perks that I think are good on her and why:
Agitation - You want to be able to teleport to traps as often as possible. Picking up someone signals good survivors that it's prime time to run around and trip your traps. Running this not only gives them less time to do so, but it can also help you position the hooked person in a better spot.
Make Your Choice - If you're the kind of Hag that likes long-distance camping, this is for you. I personally don't like it since it feels cheap, but it is very strong on her.
Monitor and Abuse - This gives you a 16m terror radius, helping you get a hit on survivors without the need for a trap and giving survivors a false sense of security.
Barbecue and Chili - Knowing where survivors can come from to save someone can help you know what and where to trap. Consider placing traps between the hooked survivor and their potential savior, or just run it for the bloodpoints.
Mad Grit - I wouldn't run this without running Agitation. For some reason, I tend to get a lot of value out of this, even when I'm not going to basement hooks. If you are going for basement hooks, running this perk makes it so that someone can't save someone that's hooked in the basement while you're carrying someone down there. It happens more than you think.
Sloppy Butcher - An injured survivor is an easy down if they trip a trap. Keep them injured for longer, either lengthening how long they'll spend healing or shortening your chases.
Hangman's Trick - If you are trying to stay in one area the entire game and it isn't the basement, having all of your hooks available is very useful. This just makes sure that you'll always have a nearby hook, even if someone previously died on it.
Blood Echo - Dead Hard can screw you out of hits. This can help you end chases earlier than you would otherwise, but since it requires the other survivor to have an exhaustion perk to be useful, you may not always see a benefit to it.
I've also heard some other hag mains say good things about Save The Best For Last, but I personally don't like that perk on killers that can't injure the obsession without losing 2 stacks.
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Hag: Monitor & Abuse, Hex: Ruin, Nurse’s Calling, BBQ & Chili. Add ons Dead Cicada & Rusty Shackle
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For Plague I use BBQ and PGTW and 2 other perks...
Corrupt and Infectious Fright work well on her;I also really like Blood Warden and Surge for Plague!
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Plague mains are a myth.
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My Plague build is BBQ, Corrupt Intervention, PGTW and Infectious Fright.
I will never play Hag she's the worst.
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My current favorite Plague build: Dying Light, Pop Goes the Weasel, Thanatophobia, Surge.
For obvious reasons Thana and DL have great synergy on the Plague, especially when survivors refuse to cleanse at fountains. The overall slowdown on gen progress only becomes noticeable at around 4 stacks of DL and when everyone is fully sick which gives you the full debuff effect from Thana. What really makes this build effective however is the 2 generator damaging perks PGTW and Surge. Surge is uniquely useful for the Plague because she primarily downs everyone with basic attacks which sets off Surge pretty much every time its available. Normally repairing the 8% damage Surge does to a generator would take only 6 seconds, but with 4 stacks of DL and Thana working against survivors, the time to repair that 8% jumps up to 13 seconds, which buys you more time to hook a downed survivor, and then get to a gen they are working on to hit it with PGTW. Typically the game starts out pretty normally with this build, but as soon as you hit the 4 stacks of DL and get everyone fully sick, gen progress slows to a crawl (usually when there's around 3 gens left) and that's when this build really puts survivors between a rock and a hard place. If they gen rush you hard, then this build won't do much to save you, and the largest maps make surge less useful, but to be fair, what build can you think of actually stands a chance against a hard gen rush or the largest maps for a primarily M1 killer like Plague? Overall this build is very potent and oppressing against the avg survivor teams, and I highly recommend it.
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For hag I run deer stalker, knockout, thanata and the fourth Im still playing with between gen slow down and healing slowdown/tracker perks.
But when running hag I find I'm downing multiple survivors constantly having knockout allows me to apply better damage across the team without having it be completely negates by solos (swf .. well we are still in the crap bin with them swf just too powerful atm) but against solos I have found the first 3 perks to be extremely strong even with zero slow down. I'm thinking sloppy will be my fourth perk for my main build as the multiple pressure will make that snow ball very well .
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I am afraid I don't ever play Hag.
Plague, however, I run the ultimate slowdown build. Ruin, Thana, PGTW, Dying Light. Nasty combo. For add-ons, I usually run anything that decreases the time to infect or increases Corrupt Purge time.
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Nah man, I love going against Plagues and Hags. Adds variety from the typical meta. Hell, I'll even cleanse because that makes it more fun.
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the mad man
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I find both Franklin's and Agitation are good, as they can lead to survs making mistakes.
Often a player will come back for an item you knocked down and it's a chance for you to teleport back on it for the second hit. When I'm between someone on a hook and another trying to save, my first hit will sometimes cause an impulsive reaction to try and pick it up right away and I'll get a chance to down them too. Happens more than you'd think.
Running Agitation can get you to a hook in the basement. Trap somewhere downstairs, of course, but another option is to return when you hear the unhook notification and then set another trap at the top of the stairs behind you where they can't avoid it when running away. Get one hit on someone on the way down then another on the person triggering the one up top as they run by you. Doing a basement build can get a good snowball effect running for Hag.
Some of the newer killer teachables I haven't unlocked yet. Would like to run the combo that changes obsession when hit by pallet and the one that puts the TR on the survivor.
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Plague: ruin, bbq, thanat, pop and basically that does best for me. I rather taken thanat over dying light cuz I hate that once the obsession is dead it all goes away
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To me, it depends on the add ons I'm using with Plague.With vile or infected emetic paired with incensed ointment, I'll use BBQ, monitor and abuse, pop and ruin. With iridescent Seal and devotee's amulet, I run Monitor, BBQ, Thano, Blood echo or infectious fright. Add ons can also be changed from devotee's amulet to worship tablet.
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Hag is probably the best killer to use MYC on, its just way too god to not use. M&A is also really good cause of her already small TR and since she is so short, it will give you a lot of free hits just walking up to people. Besides that it doesnt really matter, I use either bbq, ruin, corrupt intervention or NC
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we exist
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I don't play plague very much, but on hag I normally play:
Corrupt intervention: this slows the early game and more consistent than ruin imo. It gives you time to set up and limits the survivors.
Monitor & abuse: lowering the hags terror radius to 16m is so valuable, allows you to get the drop on survivors that are not aware you are close by and has insane synergy with nurses calling.
Nurses calling: works really well with monitor and allows you to have a more patient playstyle. Hit the survivor and let them go while you place more traps, if you know what direction they are going, you'll likely spot them with nurses and get a second easy hit.
Last perk slot is flexible but a few choices can be either...
Make your choice: lets you teleport back to the hook and get an instant down and even if you don't, both the rescuer and the hooked will play more stealthy out of fear which will buy you more time.
Sloppy butcher: added synergy with nurses and monitor, if it takes longer to heal the likelier you are to catch them.
Save the best for last: hag has a tendency to hit alot of survivors quickly especially if you switch targets when someone triggers your traps.
Franklin's demise: if survivors have multiple items, run this and hit them. Place a trap on the item and hopefully get a free hit when they inevitably return.
Hag isn't add-on dependant at all so any would do but I do avoid using the add-ons that increase the traps trigger area, I find that traps get triggered when the survivor is on the other side of the window or in similar situations like that.
Post edited by ermsy on1 -
For Plague I run Dying Light, Ruin, Thanataphobia, and either Brutal Stength or BBQ.
I personally don't run addons but if I had to I would say either the Apples, Vile Purge effectiveness, or Black Incense are your best bets.
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