The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

99% ing the Doors is a misguided garbage play. Prove me wrong.

Unless you’re playing vs Pig and some teammates have masks on, there is always plenty of time to tie up loose ends and save teammates after the start of EGC. I have never survived because a teammate 99d the doors. I have however died twice from it as a killer was hot on my tail and instead of just running out I had to stop and do the last 1% allowing him to down me. And I’ve almost died from that situation a few more times. On top of this, points are boosted in EGC so 99 ing the doors is taking BPs away from everyone. And finally, 99 ing doesn’t let other survivors realize that an exit is in fact “open”. Knowing that you don’t have to spend 30 secs opening a gate is useful information.

I humbly submit that from all the above reasons 99 ing the doors does much more harm than good and people need to stop doing it. Prove me wrong.

Comments

  • ASpazNamedSteve
    ASpazNamedSteve Member Posts: 1,784

    I mean... people ARE too afraid to open exits, 2 minutes (+50% if anyone's downed or hooked) is pretty generous. But still 99'ing gates is almost always optimal, at least for a while.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    99ing is only a swf play. I thought everyone knew that.

  • joker7997
    joker7997 Member Posts: 899

    Agree, if someone 99s a gate by me, I'll walk up and finish it lol

  • starkiller1286
    starkiller1286 Member Posts: 889

    Next to no one runs it if it isn't for a challenge and it requires someone to be caught with thd gates open. It is only a death sentence once the timer is around halfway drained before BW activates and if that is the case you deserve to die for stalling so long.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,287

    Its fine, as long as someone is waiting at the gate which is on 99%.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    I didn't mean it can only be done as swf, I just meant it was most optimal with swf, like flashlight saves or head on plays.

  • Nobsyde
    Nobsyde Member Posts: 1,288
    edited December 2019

    Do you know why next to no one runs it?

    Because everyone 99% the Exit Gate :).

    Bloodwarden is not dangerous because of EGC, it's dangerous because survivors get out positioned and killed when they least expect it, especially by insta down killers (or noed).

  • Science_Guy
    Science_Guy Member Posts: 2,033

    99ing and then leaving the gate area is often terrible.

    But if you don't know where the killer is and teammates are being chased, it's not a good idea to open the door if you don't know that the teammate is coming home. If they go down and you've already started the timer for no reason (and only if you had no reason), you're only hurting the team.

  • laurelstroodle
    laurelstroodle Member Posts: 432

    You need to admit it is hard to pull that off as solo, but it is more a SWF thing

  • Pepsidot
    Pepsidot Member Posts: 1,662
    edited December 2019

    99ing doors is often important for the survivor in a chase. As soon as the timer starts, the killer has a huge upper hand because they can keep a survivor at a loop with the time ticking. They're no longer under pressure to 'make a play' and can instead wait the survivor out. The survivor will have to make a last ditch attempt to get past the killer, which isn't easy if you're injured or they have an insta down ability.

    With no timer, the survivors are under less pressure. The survivors could coordinate a save without worrying about bloodwarden, could have the extra time they need to heal up, unhook etc. It's therefore just generally better when the gate is 99ed instead of open.

    There are some situations where 99ing can be bad, such as if the chased survivor is forced into opening the door (like you mentioned). But with a good team, that shouldn't happen.

  • premiumRICE
    premiumRICE Member Posts: 798

    Its stiuational. You do that IF you suspect a bloodwarden or if the situation is dire and you want to buy time.

    anyway 99ing has lost a lot of efficiency after EGC so yeah, I’ll say again that its situational

  • Wubsyy__
    Wubsyy__ Member Posts: 116

    This guy

  • FJSJ_Lunar
    FJSJ_Lunar Member Posts: 230

    I'm a killer main who sometimes plays solo surv to destress... and I 99 exit gates.

    It just makes sense, idk. Dont limit yourself because of some made up rules or moral code. Just do your thing.

    And if you dont like it as killer, fuuuckin open it up yourself, silly lol

  • Sleephartha
    Sleephartha Member Posts: 242

    Ok.. Clarification that I meant when the survivor does not stay by the gate to pop them (to wait out blood warden and/or open them for a chased teammate). I'll agree that the point about EGC allowing the killer to cut someone off from the gates and wait for the entity to do his job but I still think that the other situations I mentioned happen more often than this one and so it does more harm than good... unless they wait at the switch. Thanks for the feedback.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Not true. I see solos do it every time.

    Look, 99% is a safety net. If the killer has someone on the hook, you want to buy the time needed to get that survivor off the hook. Especially if the killer is camping. The problem pops up when the killer does not camp and decides to pressure the doors. I've caught many survivors that way. Hook a survivor, move away and head to the door. Place a trap at the box that has all 3 lights lit up and head back to the hook (as long as no survivor is nearby). Easy 1 to 2 more kills every time.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    By opening the gates, you let the killer gain pressure on you. If he has someone hooked it's going to be more risky, since if someone makes a trade you have less and less time to save. I've had to leave survivors to die on the hook because someone opened the gates and there would just be no time to save them and run out the door.

    If you leave the gate 99 the killer has nothing to pressure you with. If someone is on the hook you have the entirety of whatever phases are left to save them, get them away from the killer, heal them, etc. If the killer has NOED now you have to find a totem AND make a save in a set time frame.

    The only time you want to open the door early is if someone is already dead and there won't be a survivor to help body block, or the gate is really close to the hook so you can just run right out.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    I 99% gates but you make a good point about extra bloodpoints

    If a few teammates die for my extra bloodpoints so be it 3:) /s

  • CakeDuty
    CakeDuty Member Posts: 1,001

    The only time 99% a gate has screwed me was a couple days ago when it was me and a Claudette left, I 99% the gate and went for the save. He chased us to the gate and it turned out he had trapped the gate. That got us both killed. (:

    Otherwise, I think it's a great strategy in case the killer has Bloodwarden, NOED or if someone is already downed. DbD is all about time management and putting a timer on yourself like that is a huge risk, even if 2/3 minutes is a lot of time, there are still killers that can put a lot of pressure on during End Game. It's also easily countered by the killer since they can open the gate themselves.

  • maaadinsomniac
    maaadinsomniac Member Posts: 447

    Maybe I am wrong, but 99% gates were there always since release, same as 99% all gens on map before damaging gens feature for Killer, same as 99% hooks, there is no difference.

  • kate_main
    kate_main Member Posts: 178
    edited December 2019

    It is,I only do that to avoid BW,then after someone is hooked I open the door.

    99% gets your self and your teammates killed most of the time.

    No surprise that bad players will tell you otherwise. (Those kind of players are the bots you find while solo queuing,btw)

  • SteelDragon
    SteelDragon Member Posts: 745

    blood warden counter

    you get more time to accomplish saves EVEN IF you need to do some trading to get peoples exhaustion perks and maybe even DS ready.

    time to look for Noed

    there is multiple reasons

  • Negi
    Negi Member Posts: 378

    In a SWF it makes more sense and to avoid bloodwarden when someone is about to get hooked, otherwise just open it. Don't expect much coordination from solos so having the gate actually open is more useful.

    I've seen enough people go down because they had to go and tap the gate and wait for the door to open before trying to escape to where I'm just gonna open the door. If you can't get out in 2 minutes chances are you weren't gonna get out or saved.

  • BlueFang
    BlueFang Member Posts: 1,379

    Survivor 99s gate to avoid blood warden and not start EGC


    Sleepartha: