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Wow, Okay, So The Killer Adept Achievements...

Boss
Boss Member Posts: 13,616

It's important to do research.

I care very little about my achievements, and for no particular reason, i wanted to investigate why people dislike these achievements so much more now.


So obviously most of you know this, but just in case there's more people like me...

The achievements for Adept Killers are still the same: Get the "Merciless" message from the Entity on the scoreboard.

But the Emblem system now decides what message you get, and Merciless is the equivalent of a double-pip.

So ya' gotta play at least very well in every category to get it.


Now personally, i actually wouldn't mind such a challenge.

But this requirement is not what it was based on, and it doesn't seem to be intended as Adept Survivor achievements didn't change at all nor did the future ones get a similar condition.

I figure nothing's changed because i remember them once stating it's hard or impossible to change trophies on PlayStation?

Don't quote me on that.


Doesn't change what i think though: I think it's fair for anyone to think these achievements are unfair.

I don't think they're too hard, i think their requirement is outdated.

Comments

  • Boss
    Boss Member Posts: 13,616

    Yes, cause you'll miss on stuff like hooking them more often & hitting them more.

  • Nobsyde
    Nobsyde Member Posts: 1,288

    I don't know if achievements are impossible to change on PS4, but I know that there was an achievement for Legion which was almost impossible to get with the first iteration of Legion, and became really impossible with the new ones - now it has changed, so there's that..

    (the achievement was to down 25 survivors while in feral frenzy with killer instinct active, now it is simply to down 25 survivors which has DW active on them)

  • Boss
    Boss Member Posts: 13,616

    Well if it did change, then it can't be PlayStation.

    But i swear there was something like that...

  • DepressedClownMain
    DepressedClownMain Member Posts: 924

    The requirement not only is outdated, but bugged. I got a perfect game as freddy, literally perfect. 4k, 32k bps, used all my perks to the most of their terible potentials, even got 2 kills with Blood Warden. The game punished me for gens popping in the first 9 minutes. Literally no slowdown perks and I need gens not to pop in 9 minutes when they take 80 seconds.

  • PigNRun
    PigNRun Member Posts: 2,428

    I cant remember if it was PS or xBox, but one of their rules for achievements is that game devs cannot change achievement requirements unless they cant be completed anymore. Legion's case happened because it went from possible to impossible. Adepts, Left for Dead, Skilled Huntress, etc, are possible, but absurdly difficult, so they cant change those.

    Almo talked about this recently.

  • FJSJ_Lunar
    FJSJ_Lunar Member Posts: 230

    It was difficult until I got better at the game. Now it's just a thing I di when I'm bored.

    Survivor adept is wayyyy too easy. I got one accidentally lol

  • ermsy
    ermsy Member Posts: 580

    Left for dead achievement anyone?...borderline impossible.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited December 2019

    PWYF, NOED, BloodWarden, M&A (Optional) or Ruin.

    NOED gives a speed boost when all 5 gens are done, PWYF can gain 3 speed boost tokens when breaking chases with the obsession. This works well with this achievement since you're not actually attacking anyone until you're in Tier lll to mori them.

    Blood-Warden for a last resort mori on the last 2 Survivors, and Ruin because it's ruin... if left alone it'll keep generator progress from happening... unless the Survivors can hit Great Skill checks constantly.

    Also, use "The Game" or Lery's offering, both maps are amazing for Myers stealth and can make for easy stalks around corners. You can also try Hawkins, but the best map for this is "The Game."

  • anarchy753
    anarchy753 Member Posts: 4,212

    That isn't bugged, it just isn't favourable.

    Freddy's perks are not designed as a build to work well with the emblem system. In order to max out your Gatekeeper emblem, you need to ensure that you keep survivors from doing more than 1-2 gens in the first couple of minutes, AND you ideally want to finish with 1-2 gens incomplete, as remaining gens is a huge factor in the score.

    Using perks which only come into play after all the gens are done, even properly, is a guaranteed way to lose out on the gatekeeper score.

  • LordGlint
    LordGlint Member Posts: 8,692

    Just got that one yesterday...while playing solo, lol.

  • Fibijean
    Fibijean Member Posts: 8,342

    I think pretty much everyone agrees that the killer adepts should require a 4K, not a Merciless Victory as defined by the emblem system. You were right that they've said trophies are pretty much impossible to change, but they can work around that by changing how the game defines a Merciless Victory. It might happen in the future, it's just not top priority at the moment.

    Here are the most recent comments that I've seen by a developer on the topic:

  • Boss
    Boss Member Posts: 13,616

    I'm guessing Sony or whoever is thinking that, if they allow such trophy changes, they'll get swarmed with approval requests.

  • BlueFang
    BlueFang Member Posts: 1,379

    These achievements are just really, really, unfun to try to get


    They should update them to make them less frustrating and more rewarding to achieve. Seriously the adapt Michael Myers achievement


    Why BHVR, WHY?!

  • DwightOP
    DwightOP Member Posts: 2,328

    3k hours here. 1.5k hours solo Q survivor. Checked my statistics, I did 3 (THREE) 4 men hatch escapes in 1.5k hours. Good luck to everyone doing this lol

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    The killer adept achievements should be a 4k and nothing else. It's kind of insane how it expects you to double pip as some of the killers with their perks. For killers like wraith and Huntress it's essentially telling you to play perfectly using no perks

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    I got all of them in a derank trial some time ago. The oni was the first adept i got at red ranks.

  • Liruliniel
    Liruliniel Member Posts: 3,047

    It was changed. I remember getting it right after it had changed.

  • Boss
    Boss Member Posts: 13,616

    Hah, i only got that once at the very beginning of the game's life, farmed it with a bunch of friends on an empty Steam region.

  • brocktree
    brocktree Member Posts: 37

    That one used to be waaaay easier. Now it's more difficult

  • rickyray101
    rickyray101 Member Posts: 141

    I agree, that trophy was before the end game collapse and now there's no way to power the last generator if everyone else is dead.

  • Boodge
    Boodge Member Posts: 19
    edited December 2019

    I love achievements, and always eagerly look forward to seeing what the news ones are in each update. I have 100% achievements, and always get back to that after each DLC.

    Adepts for killers are unnecessarily difficult. I always make sure to grab it on day 1, while survivors still don't know how to deal with the new killer. I got it on my second game with Oni.

    The hardest achievement in the game is Skilled Huntress, IMO. It's hard to get one point for it, much less 20

  • Mjra
    Mjra Member Posts: 50

    Just change the " " Killer to be based on kills instead of pips? Cant be that difficult of a change and it's not like anyone cares about each pip having their own special name lmao. Especially when it makes no sense that you can get a merciless killer without killing anyone.