The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Would Q&Q be too strong if it had no cooldown?

I really like the idea of this perk but i'm having a hard time making it work

An example that often shows up is killer shack, I run the killer around some, drop the pallet, i blind him as i break it and then i see this would be the perfect oppertunity to Quick and Quiet into a locker

But it's on cooldown cause i vaulted a window earlier

How would you people make this perk work best?

Comments