Let's talk about docs "free grab"
I mean. Not only are you moving at 110% to do it, a survivor is unlocking another in your face and your already playing an at best high low tier killer atm. I'd rather have a stronger base kit than have super strong niches.
And anyways. I've got way more grabs with hag, put a trap by the hook, wait for it to be tripped and 78% of the time you get a grab because the survivor goes for the unholy regardless. Might be due to an attack delay after teleporting but idk. It's great
But furthermore. Just fix grabs in general please. And pallet hitboxes
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They are literally reworking doctor as we speak
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I know. But in one of my threads a lot of people were sad about doc losing his "free grab"
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Free grab sounds weird for the Doctor to have. It doesn't really fit in with his theme imo.
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"Fake grabs" have be proven bugged and not latency based. Also doc insta grabs are easily counterable, just need one survivor to bodyblock while another does the unhook.
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You can also just prevent anyone from unhooking the survivor by spamming shock but you cant be using range addons for it to work.
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What is the free grab exactly?
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If someone is on the hook, ordinarily the rescuer knows the might be grabbed during the unhook if the Killer is right there. So they fake a rescue by tapping M1 to try to draw the Killer's attack. If the Killer does attack when meaning to grab, during the weapon wipe, the Survivor can make the rescue.
Doc in Treatment stance can just mash M1 until the Survivor tries to rescue and BOOM grabbed.
Now that Treatment stance is gone, this is no longer an issue.
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Maybe the can remove survivors ability to spam the unhook button while they are at it
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It's not gone yet though, right?
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The outline of the Doc's changes are in this video. They are not live yet, but the PTB is coming soon, and the release follows the PTB by... an unspecified amount of time that is not very long. (You get the idea)
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