Here's my opinion on the nerf of Hex:Ruin

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You're sayin' that if a survivor spawns on top of your totem is not a risk?

You're sayin' that if i have a perk that i can loose it's slot at anytime and being useless?

Isn't hex perks mean't to be high risk high reward? Then why nerf Hex:Ruin then?

If you're gotta nerf Hex:Ruin, why not see the stats how long the perk lasts?

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