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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

New ruin is good for the game

Old ruin only punished new/bad survivors that couldnt hit skill checks, if u want to keep old ruin it sounds like u just wana stomp new players tbh.

Good survivors know totem spots and can hit skill checks, new ruin will affect them more then old ruin which should be a good thing for killers.

Good change overall tbh.

Comments

  • Divinitye9
    Divinitye9 Member Posts: 392

    Had to get your two cents in, eh? Might wanna look at some of these posts currently exploding on the forum. There are a billion counter points to your... argument.

  • ElementDoom
    ElementDoom Member Posts: 166

    Even less skill is required to play one of the easiest roles I've ever seen in a pvp game? Yeah sounds great.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398
    edited January 2020

    I agree that it promotes more interaction between survivor and killer, but it wasn't the problem anyway.

    Map design and map size are the biggest problem the game has and they haven't really done anything to fix that. Whenever I play as a less mobile killer (Huntress, Pig, Clown, Myers, Plague etc...) I have a 50/50 chance of getting a map that I can actually travel across in less time than a gen gets completed.