http://dbd.game/killswitch
Everyone will just wait our Corrupt Intervention... Uhm no
Seriously, every time someone mentions corrupt to replace ruin someone (maybe the same person) chimes in with “corrupt is useless survivors can just wait out two minutes then your perk did nothing. Unless you are trapper or Hag it’s trash.”
I would argue even if the whole team did that you just pretend the whole team spent two minutes looking for ruin and then found it. That’s still a pretty good scenario right?
However as a killer using it I have always had at least one person do gens, sure the others hide and seek totems/chests but that is actually better for you. That means you’re chasing one player and that others aren’t doing jack to get the game done.
As a survivor I’m still going find a gen, yes it takes me closer to a killer but so be it, I’ve been found in 20 second even without Corrupt.
I guess against a SWF in comms they could just decide to hide for two minutes but that’s not as common as people would lead you to believe. And again, even if they do that just pretend all four spent two minutes looking for Ruin instead of doing gens.
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I don't believe it will be a big problem (people waiting/hiding the 2m) unless it becomes a meme. However the survivors who struggled with Ruin (and apparently don't need to learn mechanics or get better) probably will simply hide for 2m and then complain Corrupt isn't fun to play against because they cannot do anything for 2m.
I'm not writing this to act high and mighty but to legitimately point out that these types of players will indeed be born from BHVRs catering.
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Never thought of that, yes Corrupt could be considered unfun or a crutch perk because it leads you to the killer.
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if the time passes but as killer you didn't get anything from it (such as a hit, a hook) you wasted a perk slot. Stalling corrupt will become meta, survivors will just cleanse totems and hide.
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Only 3gens are blocked by corrupt right? I just move to a one that is not blocked. Don't know why I should just wait and waste time.
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I use both. So I can't replace that xd
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Again you say this, but if it becomes meta for everyone to wait that is the same as All 4 survivors searching for Ruin for exactly two minutes and doing nothing else. True then you would be down to three perk slots but Even in its current state I think most killers would count that as a positive.
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People searching for ruin are not hiding, they are... searching for ruin.
Hiding means that you won’t ever leave a scratch mark, stay in the open or make a sound, have fun with that :)
and by the way, if a survivor is found anyway, well, at that point the other survivors can come out of hiding and start repairing generators.
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Thing is, if no Survivor is really doing anything and is hiding, you will get no value. No broken Pallets, no chases, no Hits/Downs whatsoever. It is basically like the first two minutes of the game did not exist and it just starts when Corrupt Intervention is over.
And yes, this would be the most effective way to deal with Corrupt Intervention as Survivor, IF the Killer does not have Whispers. However, this will most likely not happen. It will most likely not happen that all 4 Survivors do nothing.
Like, I would not do that. I am in the game to play it and not to wait for two minutes before doing anything.
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Good survivors will just spread out and do the middle gens first, probably even avoiding a 3 gen strat because of your "wonderful" perk.
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Why is positive? The game lasts longer true, but if you don't achieve anything, then you didn't get anything from the perk.
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Two minutes is a long time in this game. If the killer is catching survivors and you're all not going gens that is really going to hurt.
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Oh believe me, survivor usually hide waiting for corrupt to go away, hell sometimes the best strategy is going near blocked generators since survivors are near them
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This is the thing, it will almost never happen that all 4 do this. If 2 hide and 2 start gens then what? You get to chase 1, 1 is actually working on a gen, and 2 are doing nothing except maybe cleansing dull totems... I will consider that a great perk even if it’s gone after two minutes and I’m down to three perks.
If you’re on a set up killer it’s great setup time, if you’re on a mobile killer then after a couple loops you start to branch out a bit to catch someone hiding near a blocked gen, I guess in killers like Clown, Bubba etc you don’t get much.
Hey actually, you get two minutes toward Gatekeeper emblem and that is very important to killers according to BHVR
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Never felt the impact of CI. Killers usually rush to the other side of the map per usual, get in chase and the others do gens unless they lack total awareness of what's going on. The more killers use CI the more survs will learn to counter it. Like a 3gen. You cant pressure gens and survs unless they go down by the gens like potatoes. Perk totally relies on survs being stupid.
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Does Corrupt Intervention stop, or legitimately hinder 3 survivors sitting on 3 gens while I chase survivor number 4? No, not at all.
What does it do? It moves survivors from the gen they start near to a different gen, and as soon as I'm chasing someone the game is literally no different in terms of pace.
What is the result? All the blocked gens, which are at the 3 furthest points from where I started which 99% of the time means incredibly split up are left the end, guaranteeing a bad late-game setup for me, and a perfect situation for survivors.
I find CI an active disadvantage as nearly every killer.
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"A killer with only 3 perks" yeah this is exactly what I think when I see CI lol
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as I said, it's good on setup killers, otherwise, not so much.
thanks for making a thread about my "wrong" corrupt intervention takes, just to agree with me in the end.
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I don’t agree when it comes to solo survivor, there will still be 1-2 offering themselves up while 2-3 do nothing.
I’ll still flip between CI and whispers although I’m guessing you don’t like that perk either since it “does nothing.”
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I've been trying Corrupt Intervention as a replacement. Do not love it so far. Unless there are potatoes on the Survivor team, it basically only is useful until your first chase. From there, the Survivors can just work on the unblocked gens, and it's like the perk doesn't exist.
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I've used Corrupt Intervention on only Hag, Demogorgon, and Trapper only to set up traps/portal. Most of the time survivors just hide, don't do anything, or just do the nearest gens. Outside of the 3 killers mentioned earlier, it doesn't have any impact.
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I always wait. I do totems, chests. If someone gets hit then I'll start a gen. All it does is postpone the game by 2 minutes.
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just saying:
last time ive faced corrupt me and 2 others would sneak in circles around the affected gen until corrupt went away. it was actually fun (well, besides the fact that that one guy cheated by using urban evasion and therefore winning the race) xD
by the time the plague came to check on the gen, the 2 minutes had passed.
yeah she DCed before we could get the gates open :/ would have been a 4 man escape.
and idk about the others, but i was solo queueing.
the thing is, we wasted her perk by stalling it out. she didnt get any benefit from this slow down, as no pallets were used, no one got infected and nothing happened that somehow progressed her game. she just lost her early game slow down perk for nothing.
and thats the problem with corrupt: yes, it is a great perk IF you get a momentum going early on. however, if you dont its entirely useless.
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Oh God another ruin post
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All corrupt intervention does is tell good survivor's where the killer spawned and which way they're coming from. Otherwise it does nothing to slow the game down.
If anything it also forces me and my friends to work on gen's closer to the center of the map first, so then we even have an easier time when the killer is forced to 3 gen the game - because the two generators are on opposite ends of the map.
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I mean even swf its more fun for us to try and win and or loop the killer, then again we also sandbag so idk how accurate our 4 man is, we literally mess around half the time, but no corrupt is pretty good it blocks 3 gens and for 2 minutes you only have to patrol 4, worst case scenario they can buff corrupt to 3 minutes so that survivors have to try at least, killers could always run an info perk thatll help throughout the game and with corrupt
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I just want to say that if you actively look for the hiding survivors you should find them in two minutes, its actually better than looking for ruin because then theyre going for good places to hide not to loops where totems usually spawn so its still valuable
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There are two ways that I think using corrupt intervention is especially good, the first is anyone who needs a little extra time for setting up such as trapper or Demogorgon.
The second is using whispers or other detection perks, Hunt them down while corrupt intervention counts down.
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You can't hide from whispers. If you are having trouble finding anyone during your corrupt use that as well.
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Ok thats literally how all perks work, yes ruin is good if it lasts more than 15 seconds (was good), yes thanataphobia is good if they dont constantly heal, yes sloppy is good if they just heal with 2 people, yes save the best for last is good if you dont constantly find the obsession, all perks have a counter, the higher risk the higher reward, seeing as corrupt doesnt have a super high risk it isnt going to have god tier rewards but it almost guarantees a chase before gens start, just like ruin used to be high risk high reward, now its high risk no reward and no one will use it
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Then don't chase a survivor to the far end of the map, allowing the other 3 to freely work on middle gens?
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This hiding strat is actually something I do solo unless I catch wiff of someone hopping on a gen then I join in, but even as killer I do see it very often as a strat to avoid. It works very well in angering the killer and throwing them on their back foot quickly.
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The thing that occurs to me is that people saying the Survivors waiting out Corrupt Intervention wastes the perk seem to also be assuming the Killer isn't doing anything, either. I'd assume the Killer isn't exactly AFK while CI is doing its thing. To me it seems CI is only wasted of the Survivors hide to wait it out AND the Killer isn't able to find anyone in the meantime. If you're able to find and down at least one person, however it occurs, while Survivors are sitting on their thumbs then isn't that a tick on the win column?
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