5.2.2 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FOX0FUILY1V9V%2F522banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/OX0FUILY1V9V/522banner.png" alt="522Banner.png" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="content">Content</h2><ul><li>Reverted the pallet to the old visuals. The updated pallet will return in a future update.</li></ul><h2 data-id="bug-fixes">Bug Fixes</h2><ul><li>Fixed an issue that caused several Cenobite scoring events to incorrectly count as Bonus BP</li><li>Fixed an issue with the Nemesis' move speed while charging Level 3 Tentacle Strike</li><li>Fixed an issue that caused the Survivor models in a lobby to not always reflect what the other Survivors selected.</li><li>Fixed an issue that caused players to not always receive disconnection penalties when leaving a match as Killer.</li><li>Fixed an issue that may cause a loss of momentum when changing directions during a lunge attack when playing as the Cenobite.</li><li>Fixed an issue that caused the Cenobite's chase music not to restart after using Summons of Pain during a chase.</li><li>Fixed an issue that caused the Cenobite's Lament Guardian score event to be counted in an incorrect category.</li><li>Fixed an issue that caused a grunt sound effect to be played when switching to the Cenobite when spectating a custom game.</li><li>Fixed an issue that a "generator completed" sound notification to play when switching between Victor and Charlotte or when switching spectated players.</li><li>Fixed an issue that caused the Engineer's Guild archive quest not to progress.</li><li>Fixed an issue that caused two hooks too close to one another at the east stairs in Resident Evil map.</li><li>Fixed an issue that prevented one side of a pallet in Gideon Meat Plant from being destroyed by the killer,</li><li>Fixed an issue where the Cenobite's Gateway SFX continues to play after triggering the attack.</li><li>Fixed an issue that caused the chain hunt start notification sound to trigger when switching to a survivor's perspective while spectating.</li><li>Fixed several misaligned banners in the Store.</li><li>(PC only) Fixed an issue with 4K resolution being enabled by default for some players, sometimes resulting in performance drop</li><li>Fixed a possible softlock when spamming the ESC key during the Loading screen</li><li>Fixed an issue with the Grade Reset popup not opening if the date changed while the Game is still opened</li><li>Fixed a crash in the Tally screen related to the Season End Grade Reset</li></ul><h2 data-id="known-issues">Known Issues</h2><ul><li>The Dead Dawg Saloon map is disabled and is planned to be fixed for the next update.</li></ul> </article> </main>