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2.3.2 | Hotfix
Features & Content Adjusted the Hallowed Blight widget to reflect the merging of survivor & killer event objectives Bug Fixes Fixed an issue causing event vial progress to get reset for the killers when completing a survivor objective or vice-versa. This issue was originally introduced with the merging of event objectives.
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2.4.0 | Darkness Among Us
Dev Notes Unreal Engine update The updated engine has added support for many new features (especially in Audio & Rendering), but also caused some incompatibility with existing features the game relied on. As such, we have re-balanced a few very important components of the game (lighting, fog, sound & occlusion) Added…
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3.7.0 | Mid-Chapter
FEATURES & CONTENT When all remaining Survivors in a trial hit the Struggle phase on the hook, the Entity will instantly drain their remaining life bar. The repair speed Efficiency Debuff for each Survivor working on a generator has been increased to 15% (up from 10%). Great Skill Checks while repairing now give 1% bonus…
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2.5.0 | Mid-Chapter
Features & Content Feature - Added controls to change characters in the lobbies and the store without accessing the character selection panel. Feature - Added new main menu idle animations for all Survivors. These can be observed at the campfire. Feature - Clicking on an unpurchased character from offline lobby will…
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2.3.3 | Hotfix
Balance Adjusted the Spirit's husk animations while activating Yamaoka's Haunting. This change will make the transition more seamless, improving the mind-game potential. Bug Fixes Fixed an issue that caused the Mangled status effect to have an incorrect healing speed penalty. Fixed an issue that caused the Clown's gas…
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3.7.0 | Mid-Chapter
FEATURES & CONTENT When all remaining Survivors in a trial hit the Struggle phase on the hook, the Entity will instantly drain their remaining life bar. The repair speed Efficiency Debuff for each Survivor working on a generator has been increased to 15% (up from 10%). Great Skill Checks while repairing now give 1% bonus…
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3.7.1 | Hotfix
Bug Fixes Fixed an issue that could cause Survivors to fall out of world when escaping a trial and transitioning to the match result screen. Fixed an issue that allowed Survivors to vault while staggered after falling. The Oni: Fixed an issue that caused the grab animation to trigger twice when picking up a survivor in…
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8.7.0 | PTB Patch Notes
Important Progress & save data information has been copied from the Live game to our PTB servers on April 7, 2025. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game. Players will once again receive 12,500 Auric Cells on…
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2.4.0 | Darkness Among Us
Dev Notes Unreal Engine update The updated engine has added support for many new features (especially in Audio & Rendering), but also caused some incompatibility with existing features the game relied on. As such, we have re-balanced a few very important components of the game (lighting, fog, sound & occlusion) Added…
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9.5.2 | Bugfix Patch
Gameplay Features Killer Update - The Trickster Laceration Meter decay delay increased to 16s (was 12). The Trickster's Add-ons - Updates Common – Trick Pouch Increases maximum carried Blades by 8. (was 4). Start the Trial with 8 extra Blades. (was 4). Common – Killing Part Chords Increases time before Style Ranks from D…