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Developer Update | April 2024 PTB
As the 7.7.0 Update approaches, we’ve prepared some adjustments after going through the feedback we’ve collected during the Public Test Build (PTB). [REVERTED] Victor no longer latches onto Survivors who are put into the dying state. [REVERTED] Victor once again latches onto Survivors who are injured by his pounce.…
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Stats | March 2024
Kicking things off, we wanted to take a look back at The Hillbilly’s recent update and see how it has affected his strength and popularity. We’ve seen a substantial increase in both his use rate and kill rate across all MMRs. This update skyrocketed The Hillbilly to the top of the list of most popular Killers. The…
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Developer Update | March 2024
Spring has sprung, and so has a new Developer Update! In this post, we’ll share everything we’ve been working on for our next update. As always, these changes will first head to the Public Test Build on Steam. We encourage you to give them a try if you can and let us know what you think! [CHANGE] Reduced the time it takes…
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Developer Update | All Things Wicked PTB
The All Things Wicked PTB has come and gone. As always, our team has discussed the feedback you’ve shared with us on all the new and changed content, and we’ve prepared a series of adjustments which will be made before this update goes live. In this post, we’ll go through each of them and provide a brief explanation of our…
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Developer Update | February 2024
It’s time for another Developer Update! In this post, we’ll cover all the balance changes & improvements making their way to the game the next major update. Killer Tweaks For this update, we’ve given a few of the Killers in our roster both quality of life and balance improvements. We’ve identified a handful of Killers that…
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Developer Update | Stats!
Since we’ve started regularly sharing stats last year, we’ve received various requests for different kinds of data you would like to see. On top of the usual statistics we share, we’ve selected a few of the most requested topics to share with you today. Before we dive in, we would like to remind everyone that while data…
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Developer Update | January 2024 PTB
We’re a few weeks into the new year, and that can only mean two things: 1) Most of us have broken our resolutions already, and 2) It’s time for us to recap our first PTB of the year. In this Developer Update, we’ll discuss the feedback we’ve received from the most recent Public Test Build (PTB) and the changes we’ll be…
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Developer Update | January 2024
Happy new year! Our team is back in action, and we’ve got a doozie of a Developer Update in store for you today. In this edition, we’ll be covering everything coming to Dead by Daylight in our first major update of the year, from various Killer, Perk, and Map updates and more. We’ve been busy, so buckle up, it’s a long…
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Developer Update | November 2023 PTB
For possibly the last time this year, we’re back with another Developer Update, a series of posts covering everything coming to Dead by Daylight. This time around, we have a pint-sized post focusing on all the changes being made after this past Public Test Build (PTB). The Good Guy We were thrilled to see Chucky receive…
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Developer Update | November 2023
The end of the year is almost upon us, but we’ve still got news to share. In this Developer Update, we’ll cover some of the new features and balance changes making their way to the game in our next update, including a new customization option, a sizeable update to an existing Killer, and gameplay passes for two Realms.…