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Developer Update | November 2024 PTB
Welcome to another Developer Update! We will be focusing on the newest content that was tested in the PTB including The Houndmaster and associated Perks. Additional Live Balance changes that were in the PTB will have their feedback addressed in the hotfixes that follow the Chapter release. Thank you everyone for playing…
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2V8 | Developer Update
This article was created from a community discussion. The beloved 2v8 mode is returning! A lot has changed and since the first version – so much that we couldn’t squeeze it into our regular Developer Update – and we’re going to dive into all of it today. Before we get started, it’s important to note that everything below…
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Stats | October 2024
We’ve been flooded with requests for 2v8 data, so we’re happy to deliver! For starters, over seven million matches of 2v8 were played during the event period. (For context, this is a lot!) We’ve been hard at work on the second version of 2v8, so keep your eyes peeled for more information about the mode in the coming weeks.…
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Developer Update | September 2024 PTB
The 8.3.0 Public Test Build (PTB) has come and gone. After spending some time reading through your feedback, we’ve made a series of adjustments before the 8.3.0 Update releases on all platforms. In this post, we’ll go through each of them and provide some additional context. [REVERTED] The Ivory & Ebony Memento Mori…
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Developer Update | September 2024
The next update features an especially large number of Perk tweaks & reworks on top of our usual Killer tweaks & new features. In this post, we’ll dig into each of the changes and share our reasoning behind them. [NEW] The Killer can now perform a Mori on the final Survivor without using an Offering. [NEW] Objects…
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Stats | September 2024
Poor misguided wanderers may have come face to face with The Lich in his debut month. We gathered data on how often each of his four Powers are used in an average match. Let’s roll! We also pulled data on the average results of dice rolls when facing The Lich. Are you luckier than this, or have you become very familiar…
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Developer Update | August 2024 PTB
As the next update approaches, we as always have news to share! This blogpost will cover all the gameplay changes happening between the Public Test Build (PTB) and live release of the 8.2.0 Update. [CHANGE] Increased movement speed after casting Hellfire to 2m/s (was 1.48m/s). [CHANGE] Decreased Hellfire charge time to 0.9…
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Developer Update | August 2024
The 8.2.0 Update is on the way! In this post, we’ll reveal the various gameplay changes heading to the Public Test Build next week. [CHANGE] Increased movement speed while charging Reign of Darkness to 3.8m/s (was 3.68m/s). [CHANGE] Increased teleport speed outside of Nightfall to 19m/s (was 12m/s). [CHANGE] Reduced…
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Stats | July 2024
Ever wonder what a month in the life of The Pig is like? It turns out she’s quite busy, ambushing and fitting traps to Survivors well over a million times. Survivors have been kept busy as well, collectively searching an average of 6.85 Jigsaw Boxes per match for the keys to their Reverse Bear Traps. These traps ultimately…
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Developer Update | June 2024 PTB
After taking in your feedback, we have made a few changes following our most recent Public Test Build (PTB). [NEW] Adding a banner spawn time multiplier based on patrol path length, up to 2x. Dev note: It was difficult to take advantage of the guard chase time multiplier as the Survivor could quickly grab the banner to…