-
Design Preview | Future Plans + Update on The Trickster
Last year, we tested out a new way to gather feedback with the Design Preview. In it, we shared a sneak peek at proposed changes for The Trickster with the goal of gauging how you felt about these changes very early in the design process. We wanted to quickly follow up on how we're changing up the Design Preview process…
-
Developer Update | March 2025
EDIT: Updated the Good Guy changes and dev note to clarify that the quicker acceleration will also apply to the start of Slice and Dice. With the 8.6.0 Update quickly approaching, it's time once again to give you a look at the notable gameplay changes you can expect from the Public Test Build next week. Read on for all the…
-
Developer Update | January 2025 PTB
After delivering a major update to The Nightmare’s Power and Perks, we’ve been steadily unpacking all the feedback we’ve received post-PTB. We’re pleased to see that many enjoyed the changes to The Nightmare’s Power, which ensured players could use Dream Snares and Dream Pallets without having to choose one or the other.…
-
Developer Update | January 2025
We’re back with another Developer Update, and some might say it’s pure nightmare fuel. That’s right – Freddy Krueger is getting a rework, and we’ve got you covered with everything to know about what’s coming. The Nightmare – Freddy Krueger himself – is one of horror’s most iconic slashers. While he has proven himself to be…
-
Developer Update | November 2024 PTB
Welcome to another Developer Update! We will be focusing on the newest content that was tested in the PTB including The Houndmaster and associated Perks. Additional Live Balance changes that were in the PTB will have their feedback addressed in the hotfixes that follow the Chapter release. Thank you everyone for playing…
-
2V8 | Developer Update
This article was created from a community discussion. The beloved 2v8 mode is returning! A lot has changed and since the first version – so much that we couldn’t squeeze it into our regular Developer Update – and we’re going to dive into all of it today. Before we get started, it’s important to note that everything below…
-
Stats | October 2024
We’ve been flooded with requests for 2v8 data, so we’re happy to deliver! For starters, over seven million matches of 2v8 were played during the event period. (For context, this is a lot!) We’ve been hard at work on the second version of 2v8, so keep your eyes peeled for more information about the mode in the coming weeks.…
-
Developer Update | September 2024 PTB
The 8.3.0 Public Test Build (PTB) has come and gone. After spending some time reading through your feedback, we’ve made a series of adjustments before the 8.3.0 Update releases on all platforms. In this post, we’ll go through each of them and provide some additional context. [REVERTED] The Ivory & Ebony Memento Mori…
-
Developer Update | September 2024
The next update features an especially large number of Perk tweaks & reworks on top of our usual Killer tweaks & new features. In this post, we’ll dig into each of the changes and share our reasoning behind them. [NEW] The Killer can now perform a Mori on the final Survivor without using an Offering. [NEW] Objects…
-
Stats | September 2024
Poor misguided wanderers may have come face to face with The Lich in his debut month. We gathered data on how often each of his four Powers are used in an average match. Let’s roll! We also pulled data on the average results of dice rolls when facing The Lich. Are you luckier than this, or have you become very familiar…