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Developer Update | June 2024
The 8.1.0 Update approaches! Read on as we divulge all the major changes making their way to the game, including updates to Killers, Perk changes, quality of life improvements and more. [NEW] Added ability to manually swap between guards. Dev note: Each guard has a specialty, so we’ve added the ability to choose the right…
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Developer Update | May 2024 PTB
As we roll into the 8.0.0 Update, we have made a series of changes since the Public Test Build (PTB). The Lich The Lich [CHANGE] Reduced spell cooldown to 38 seconds (was 50 seconds). [CHANGE] Decreased charge time for spells to 0.2 seconds (was 0.33 seconds). [CHANGE] Increased movement speed when charging a spell to…
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Stats | April 2024
What is that? It’s The Unknown(‘s data). In its debut month, The Unknown climbed to a 64% kill rate and a 10% usage rate. An average of 5.76 hallucinations were dispelled per match. If you’re having a hard time facing The Unknown, be sure to dispel those hallucinations! Dispelling hallucinations prevents The Unknown from…
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Developer Update | May 2024
We’re heading into our 9th Year! Alongside a brand-new Chapter coming in the 8.0.0 Update, we’ve prepared a large number of balance changes and quality of life improvements for existing content. As always, these adjustments will head to the Public Test Build (PTB) shortly where we’ll collect feedback and make some tweaks…
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Developer Update | April 2024 PTB
As the 7.7.0 Update approaches, we’ve prepared some adjustments after going through the feedback we’ve collected during the Public Test Build (PTB). [REVERTED] Victor no longer latches onto Survivors who are put into the dying state. [REVERTED] Victor once again latches onto Survivors who are injured by his pounce.…
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Stats | March 2024
Kicking things off, we wanted to take a look back at The Hillbilly’s recent update and see how it has affected his strength and popularity. We’ve seen a substantial increase in both his use rate and kill rate across all MMRs. This update skyrocketed The Hillbilly to the top of the list of most popular Killers. The…
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Developer Update | March 2024
Spring has sprung, and so has a new Developer Update! In this post, we’ll share everything we’ve been working on for our next update. As always, these changes will first head to the Public Test Build on Steam. We encourage you to give them a try if you can and let us know what you think! [CHANGE] Reduced the time it takes…
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Developer Update | All Things Wicked PTB
The All Things Wicked PTB has come and gone. As always, our team has discussed the feedback you’ve shared with us on all the new and changed content, and we’ve prepared a series of adjustments which will be made before this update goes live. In this post, we’ll go through each of them and provide a brief explanation of our…
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Developer Update | February 2024
It’s time for another Developer Update! In this post, we’ll cover all the balance changes & improvements making their way to the game the next major update. Killer Tweaks For this update, we’ve given a few of the Killers in our roster both quality of life and balance improvements. We’ve identified a handful of Killers that…
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Developer Update | Stats!
Since we’ve started regularly sharing stats last year, we’ve received various requests for different kinds of data you would like to see. On top of the usual statistics we share, we’ve selected a few of the most requested topics to share with you today. Before we dive in, we would like to remind everyone that while data…