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2.3.3 | Hotfix
Balance Adjusted the Spirit's husk animations while activating Yamaoka's Haunting. This change will make the transition more seamless, improving the mind-game potential. Bug Fixes Fixed an issue that caused the Mangled status effect to have an incorrect healing speed penalty. Fixed an issue that caused the Clown's gas…
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2.4.0 | Darkness Among Us
Dev Notes Unreal Engine update The updated engine has added support for many new features (especially in Audio & Rendering), but also caused some incompatibility with existing features the game relied on. As such, we have re-balanced a few very important components of the game (lighting, fog, sound & occlusion) Added…
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2.5.0 | Mid-Chapter
Features & Content Feature - Added controls to change characters in the lobbies and the store without accessing the character selection panel. Feature - Added new main menu idle animations for all Survivors. These can be observed at the campfire. Feature - Clicking on an unpurchased character from offline lobby will…
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2.5.1 | Hotfix
Bug Fixes Fixed an issue that could cause survivors to be unable to trigger interaction or cause the character to be teleported back to the basement after spending some time inside the basement. Fixed an issue that could cause some Survivors to be standing at the campfire. Fixed an issue that caused Prove Thyself not to…
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2.5.3 | Hotfix
Bug Fixes Fixed multiple crashes introduced by the start of the Lunar event. Fixed an issue that caused survivors to obtain progress on the Lunar Event objective if a different survivor would escape with a lantern. Fixed an issue that caused Bloodpoints to visually not be refunded properly when swapping characters while…
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2.5.4 | Hotfix
Lunar event changes Adjusted the spawn rate of Red Envelopes in a level 50 Bloodweb to always have 2. Adjusted the Killer Objectives: +3 Points for hooking a Survivor (up from +2) +4 Points for destroying a Lunar Vessel after hooking a Survivor (up from +3) Bug Fixes Fixed an issue that caused clients to receive Lunar…
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2.6.0 | Demise of the Faithful
EMBLEM CHANGES Click here for more information Features & Content Content - Added a new Killer (The Plague) Content - Added a new Survivor (Jane Romero) Content - Added a new map for the Red Forest theme (The Temple of Purgation). Feature - Added the matchmaking queue time display for both roles. This change follows the…
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2.6.3 | Ash VS Evil Dead
Features & Content Feature - Added support for Twitch Game On. Content - Added a new Survivor (Ashley J. Williams). Balance Changed the Decisive Strike stun time to 5 seconds, with the Survivor being free to move after 1 second. The Enduring perk now affects Decisive Strike's stun. With feedback from the PTB and Live, we…
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2.6.4 | Hotfix
Balance Survivor pip thresholds have been adjusted: At Ranks 9-12: The +1 pip threshold is 10 instead of 11 The +2 pip threshold is 14 instead of 15 At Ranks 8-5: The +1 pip threshold is 11 instead of 12 The +2 pip threshold is 14 instead of 15 At Ranks 1-4: The +1 pip threshold is 12 instead of 13 The +2 pip threshold is…
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2.7.0 | Mid-Chapter
Features & Content Feature - Added a delay before the ping indicator appears in the online lobby for Killers & Survivors. This delay allows for the ping to stabilize before being displayed to the player. Feature - Games that would start with less than 5 players are canceled, and all players still connected to the server…