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3.3.1 | Mid-Chapter
Features & Content Feature - Integrated an updated version of the Unreal Engine (4.22, from 4.21.1). Feature - The Archives Content - Tome: Provides Challenges to players to complete for Bloodpoints, Rift Fragments, and lore Entries (stored in the Collection sub-menu). Content - The Rift: New time-limited reward system.…
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3.3.2 | Hotfix
Bug Fixes Fixed an issue that caused players not to lose pips when disconnecting from a match by accepting an invite to a private lobby. Fixed an issue that made it impossible to gain progress on Rite of the Last Breath daily ritual. Fixed an issue that could cause a crash while in the Collection tab of the Archives menu.…
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3.4.0 | Cursed Legacy
Features & Content Feature - Updated the intro video to The Cursed Legacy trailer. Feature - Disconnection Penalties: Players who disconnect early from games will receive temporary matchmaking bans, with the duration escalating for repeat offenders. Please note that this feature will not be active on launch of the 3.4.0…
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3.4.1 | Hotfix
Bug Fixes Fixed an issue that could cause a Survivor to fall out of world (from their perspective) when getting hooked. Fixed an issue that could cause Survivors to fall through the ground to the floor below when dropped from the Killers shoulder. Fixed an issue that could cause the wiggle UI to flicker when getting…
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3.4.2 | Hotfix
Balance The Nightmare Outdoor Rope add-on: Reduced the action speed debuff from 6% to 2%. Jump Rope add-on: Reduced the action speed debuff from 9% to 4%. Swing Chains add-on: Reduced the action speed debuff per sleeping Survivor from 3% to 2%. The Oni Renjiro's Bloody Glove add-on: Blood orbs are now absorbed by Survivors…
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3.5.0 | Mid-Chapter
Features & Content Feature - Added a Compendium page in the Archives. This page allows users to go back to previous Tomes and complete challenges. Completing challenges from a previous Tome will not give the user Rift Fragments. Feature - Added a new Rift and Challenges for Tome II in the Archives. Feature - Showing/Hiding…
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3.5.1 | Hotfix
Balance Treatment Theatre map changes The following changes were done based on PTB feedback where it was found that some window vaults were too strong in the large rectangle rooms so we reduced the strength of those window loops and increased the strength of the pallet loops in those rooms to compensate: Tile…
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2.4.0 | Darkness Among Us
Dev Notes Unreal Engine update The updated engine has added support for many new features (especially in Audio & Rendering), but also caused some incompatibility with existing features the game relied on. As such, we have re-balanced a few very important components of the game (lighting, fog, sound & occlusion) Added…
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2.5.4 | Hotfix
Lunar Event Changes Adjusted the spawn rate of Red Envelopes in a level 50 Bloodweb to always have 2. Adjusted the Killer Objectives: +3 Points for hooking a Survivor (up from +2) +4 Points for destroying a Lunar Vessel after hooking a Survivor (up from +3) Bug Fixes Fixed an issue that caused clients to receive Lunar…
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2.6.4 | Hotfix
Balance Survivor pip thresholds have been adjusted: At Ranks 9-12: The +1 pip threshold is 10 instead of 11 The +2 pip threshold is 14 instead of 15 At Ranks 8-5: The +1 pip threshold is 11 instead of 12 The +2 pip threshold is 14 instead of 15 At Ranks 1-4: The +1 pip threshold is 12 instead of 13 The +2 pip threshold is…