The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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"MaTChMakInG"
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There's a simple solution to this problem. every killer now becomes a trapper main. Someone hops in a locker? trap it. See? problem solved
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Doc main(ish). Yeah it works pretty well. I like pairing new Ruin with Distressing, Surveillance and any Calm+restraint add-ons. If i don't see white, I get closer and let off a blast
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The Woodworker Not sure about perks, but both perks and Killer power would revolve around slowing down fast vaults (both pallets and windows), rebuilding "trap" pallets, and basically messing with the Survivors speed in a chase
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glad to see the end game chat boi has landed up here
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Lithe life
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How. Dare. You?
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I don't get how people think Lithe is situational vs BL. Every map has a vault, but not a drop. I will consistently use Lithe as my exhaustion, because I can stay at a safeish pallet loop for a while, then Lithe away when in trouble. Can't BL my way outta there. Lithe does suffer in Shack loops, but BL is null and void…
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Doc's my boy, love playing him and against him. Both old and new too, I just love his power. But goddamn, do i hate stealthy killers who decide that facecamping a few meters away with 0-4 meter terror radius is a good move. I usually play with at least one SWF, so i can communicate, but it just ruins the flow. I really…
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I think what I meant with over windows/pallets was to allow for an instant grab if they were injured, maybe? That could be too strong though... but also why not? Reward skillful play and all that. He has no gen pressure rn, so stronger play in catching survivors would help.
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I suppose you're right about the windows, but over the pallet? Alternatively, the spear can break the pallet like Demo's Shred/chainsaws. It'd give him something to use other than pulling a survivor to you