The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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The survivor players were limiting themselves to using only one of each perk. If they decided the bring the absolute strongest stuff, they could have gone on longer imo
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Nurse. There is no reason for that killer to exist in a game this hard to balance. Anything that buffs killer in general buffs her, and she is NOT playing the same game as every other killer. It's also just horrible to face in soloq, you have 1 bad teammate and the game is instantly over with almost no chance to win. You…
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You make wrong assumptions. Matchmaking has nothing to do with prestige or character level. It uses an elo like mmr system, that is KILLER SPECIFIC and decays if you haven't played that particular killer in a long time. If you have never played huntress before for example, you will be at beginner mmr, even if you are world…
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The problem with SM has, and always will be, her lack of any meaningful counterplay. Artist can be dodged, pyramid head can be dodged, you can pick up the banner against knight, also a teammate can tank for you for each of these killers. You cannot dodge sm. You can crouch the laser, in which case you will be rewarded with…
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Thats actually a really cool concept for a perk. Imagine losing a hook state for a massive speed burst or endurance, to hit tank for others using a hook state. You would need to stay unhooked to make use of it and stuff. Really really fun.
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False. Info perks like ultimate weapon or bbq on top 2-3 kilers is much more valuable than another regression perk.
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Killer runs bbq--> you are dead Killer runs ultimate weapon--> You are dead Killer runs nowhere to hide --> you are dead. If the killer knows you are there through any means, you are mot likely dead, and hooked in a room with a single entrance and 3 additional hooks. Can not only kill you but your entire team instantly.
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0.25 seconds ftw
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I assure you that if people really like the killer, they can put up with bugs. That's why nurse has such a dedicated player base despite there being an object you literally can't blink through for no reason every other patch that you have to know about. The bugs might certainly lower twins playrate, but they CERTAINLY…
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Being 40% faster and having ears takes a lot of skill according to local spirit player
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"Maintaning her core gameplay" isn't a point that developers should consider heavily when the character is barely even played. The horrendous usage should encourage them to do heavy changes like this. Besides, these buffs you suggest don't fix the core issue of sadakos condemn playstyle where you are just slugged all game.…
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He's not actually going through them, rather, they look unbroken on survivor pov. I think this happens with all instances pallet breaks.
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Shrine sucks lol just save up shards and buy the chars really
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Encountering a Hag, Pig or Myers is such a rare event for me now.
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What are some tips you have for the Knight? Also, how do you use your guards in chase?
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I did not mention disabled drone speed, even though the max you can practically get from that is 4%, my mistake. I did not mention stbfl or brutal since clown can use the exact same perks. All skull merchant has over clown is gen defense, there is no "balance" between her gen defense and chase. Yes, her speed in loops is…
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On an open map like farm, 2 survs with flashlights can literally protect their territory and deny you entry as wraith if you try to approach their side of the map, aggressively chasing you down with flashlights, and protecting their friends doing gens. There is literally no counterplay to being burned there, as there are…
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I assure you, survivors don't have any issue whatsoever with her chase potential. SM with Geographical readout + randomised strobes = 2% Haste, 5% hindered, +15% vault and pallet break speed. Clown with double bottle WITHOUT ANY ADDONS = 15% hindered, 10% Haste. with addons, clown can get +4% more hindered, lasting way…
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The "counterplay" is discord. Each one of you goes on a gen, ignores drones and calls out where she is at all times, and pre run from the gen every time she approaches. Do not run mindlessly but keep a safe distance between you and the killer, to run back to your gen ASAP when she leaves. Namethe gens as gen 1,2,3 and it…
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I'm being tortured right now. 8 of my last 10 games were in coldwind, the other 2 were in lerys.
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I take it that you have never been in RPD against ruin undying. Or ruin undying in lery's. Or ruin undying in any map that has decent spawns. Ruin is one of the most used perks for a reason.
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Bro what? Contrary to your belief, "high ranks" does not equal to tournament level play. You do not HAVE to play spirit to win. Any killer is viable at any rank. I am not telling you that killer is easy, I'm just telling you that the game is not as much as surv sided as you actually think it is (again, tournament play…
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Yeah, just dont look at them. Ok. This works fine until you realize that myers and ghostface literally NEED TO LOOK AT YOU to use their powers.
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Killers MUST be able to play around pallets in some way. Never completely negate them obviously, but if every filler pallet took 15 seconds and pallet gyms 40 seconds CONSISTENTLY, game would be unplayable and very unfun for killer. Just play as m1 wraith and put an offering for meat plant and you'll see why it's necessary…
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The thing people really hate about spirit imo is how easy she is to play compared to her power level. Almost every game ever made soft locks the most powerful stuff behind a big skill lock. If you dont have the skill, you do worse than usual. This is why people got mad at freddy and instasaw billy, you could play them with…
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Doing this would have to have a tradeoff like making dead hard a GUARANTEED dodgeor some other buff bc dead harding for distance was all the perk got going for it. How many times as killer you KNEW a survivor had dead hard and laughed at their pitiful attempts to dodge only to get exhausted on the ground, or you just…
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I play pyramid head with haunted grounds and ruin. 8 matches in a row now, i counted, my ruin got broken in less than a minute in, before my 2 other totems. But on the flip side you go to a map like the game and your ruin lasts all game in a 17 minute game. Totem spots are broken for both sides.
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This just happened to me on autohaven. Literally NOTHING in a 10 meter radius, not even grass (Autohaven) and he stalked me for 3 seconds while i looked straight at him. Ghostface is always a little broken, but this patch broke him. This isn't a survivor salt bug report where I go "waaaaaaaaaaaaaa i looked at him a…
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Very good information to know. Is Frank's Mixtape really that bad? Is there a point in running it?
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Read through the whole thread. The thing is, the other killer bugs were NOT in the known issues section. That means they didn't play legion, hillbilly, huntress or looked through their add-ons (just read them) to make sure they were working ONCE. It literally takes how many killer games? 22? to make sure every single one…