The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
It's very disappointing to not have the lines. For me it was definitely one of his highlights. I really do wish we would be told that they're never coming back if they know it to be true, or even share some basic details of why they disappeared.
-
I'd love a way to get three or four zombies myself. I think they're incredibly entertaining, and are often excellent information about survivor locations.
-
If your teammate unhooks you, and then stealths away leaving you as the only visible target you are getting tunneled with zero remorse. They should be trying to distract me so you can get away and get healed. They're only doing half their job imo.
-
What's wrong with Franklin's? Its the only perk that helps against items, and some survivors prioritize recovering their items so highly that they sabotage their team. I've occasionally let people bleed out. I played against a SWF group that all took the less hook offerings, and ran perks specifically to further reduce…
-
My last three games last night all had DCs. The first of the three had three DCs after I hit a single time. It's crazy to try and finish a game without oodles of DC bonuses.
-
I personally don't enjoy this play style, but then again I just bop about in the red ranks, and don't sit at rank one. My question is really about "deserving" rank one? Isn't being at rank one a pretty much undeniable justification for such behavior? I mean the game is designed in such a way that this behavior has a profit…
-
I also feel this pain. The web doesn't want my nemesis to have much of anything that I prefer. I really enjoy pop, oppression, bbq, and surveillance, and the only one I've gotten so far is surveillance which is by far the worst when alone.
-
Which issue are you taking about? You have no context included.
-
I enjoy most, but I do find myself going doctor or plague most often.
-
Fighting like dogs is a bit hyperbolic isn't it? I personally like the conversations that arise. People like Scott and Dowesy make pretty good arguments in regards to actually buffing solo players rather than begging swf provided MMR exists because shrinking the difference between swf and solo would make MMR work better.…
-
Adept Trickster for me for rarest I have. Nothing has seemed crazy difficult that I've gotten.
-
I mean I think we all get our enjoyment from various styles of play, and I'm not one to judge. Personally I enjoy having some extra rules for myself as a killer, and if the survivors are good enough, or belligerent enough, I can start throwing out some of those rules. Some of the things I find belligerent are definitely…
-
If there are not more survivors than killers then why would the survivor que be long with the killer que being nearly instant? What could possibly be the reason? Killer daily rituals are way more common, and playing as a killer often is much easier in regards to earning blood points even before you see bbq and chili. The…
-
Some of the killers I've leveled hit 50 before I'm ever even offered BBQ. I still have a couple who have been 50 for some time with no bbq offered. Luck plays a huge role.
-
I don't play survivor hardly at all, and just by watching shrines I have my level 50 dwight with every meta perk I could want. The only reason I have for leveling another character is for the alternative skin, or possibly the small benefit of Ace being incredibly quiet by default. The grind of going through an entire…
-
I'm kinda curious what people think in regards to aggressively protecting a totem. If a person keeps recklessly throwing themselves at it, and you aggressively defend it, is it tunneling?
-
You can pretty easily compare the rank 1 achievement to other achievements to get a bit of a metric. About half the killers that hit rank 10 have hit rank 1. At least 34% have hit level 25, and half of them have prestiged at least once. I still haven't prestiged anyone but my favorite killer because I don't see the point…
-
Have you looked at what percentage of players hit rank 1 killer on steam? It's 4% of the player base. Wouldn't it be much higher if it were incredibly easy? Heck even rank 1 survivors are only about 6.2% of the players. It would be nice if playstation and xbox had trophies/achievements linked to rank as well, but they…
-
As a person who experiences random button mash failures this is a wonderful change. I only play with friends when it comes to survivor, and I hate when I'm tapping my spacebar and suddenly I die anyway. I hate feeling like I've failed my friends with an unintended suicide.
-
Survivor: Probably 20. I haven't even looked in over a month. Killer: Right now 3, but I usually bounce between 2 and 5
-
Fair enough. Here in the northwest US it gets really sweaty about 10pm MST (UTC−07:00/-6:00 with daylight savings time).
-
In my experience the night time survivors are way better than the daytime kids.
-
Fascinating input. Thank you for your time and effort.
-
How long do you think it takes for red rank survivors to find generators? I totally agree, especially since I play doctor, that too many maps are too large, but at the rank I play it seems like survivors are on generators almost immediately even on maps where generators are harder to find.
-
The time of the day I play as killer my queue is almost never more than a minute or so. Primarily I play afternoon into the night. I'm genuinely curious what time you play and if you have cross-play enabled. The only long queues I seem find are in the morning at times.
-
Seriously it does just outright remove my urge to play killer some nights. Repeatedly being put up against rank 1 survivors when I'm not close in rank, and either trying to play new killers or fun perks instead of the straight up mechanically superior options is demoralizing. It's often more satisfying to log off and play…