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Tooks

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Tooks
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  • I'd argue bullying and other toxic behaviours should not be typical or expected. Treating them as if they are only validates that behaviour. That's saying it's okay to be an ass behind a mask of anonymity. There's also a huge difference between playing to win, and being mean. If someone beats me soundly, I'm going to be a…
  • I forgot they even nerfed the perk, it was done before I had it. Honestly, it's one of the least-useful perks in the game. It wastes a few seconds of the killer's time at most, before they kick the generator again. It doesn't help you escape, it doesn't really protect a generator, and it combos with three perks that I can…
  • I think they should leave it up so that players can get a better understanding for how that place actually connects together. Saying that, I think there are now too many dead-ends on the map because of new holes in the wall. It feels like I will randomly walk into one of those window-beside-door, or door-beside-door,…
  • I try to play as fairly as possible, but I find that I often either destroy the Survivors when I play as Killer. If that's not the case, I have to sweat hard for the win, or else I'll get destroyed (and t-bagged at the exit gate) myself. When I play as Survivor, I just get demolished pretty much every game. I'm not a great…
  • That's unclear from the patch notes. Besides, the animation can definitely be separated from the scream, we've all seen at least one Feng Min trying to loop shack while holding her head. They could easily force the animation, and the sparks, without forcing the audio.
  • I think the Witch would need to be another power/secondary power killer. A disorienting/deafening scream could be one part. Another part should be a "rampage" type ability, possibly with the exposed effect and faster movement speed. This should probably be built up with an "alert" meter that is filled by noise alerts (gen…
  • I think Echo Terror is your best idea of the set. It's essentially Whispers for survivors. A very flavourful addition for if we get another Silent Hill chapter or paragraph. I'd be tempted to rename it "Echoing Terror" or "Intrusive Voices." Calculated Risk is probably my second favourite, but I think it might be a bit too…
  • I really like this! I expected a lot more comments complaining about how it is basically old Haddonfield. This map is clearly not old Haddonfield. There's only one two-storey building, and it only has about two drop-offs, and neither is particularly safe. I think my biggest concern is the volume of unsafe pallet spawns on…
  • I have also had this bug, except I play on PC. So, this is affecting multiple platforms. It occurred at around 1:30 AM (EST) today, Aug 04, 2022. DESCRIPTION Step 1 : Boot the game on PC Step 2 : Play as survivor in a public match with crossplay on, but no cross-platform players. Step 3: Go to Mount Ormond (offering…
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