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Killers, let's have a chat. Would ya?
As i said other times here, i play killer too... mostly killer than survivor, but when i play this last role, i often face killers who say in chat: "You toxic tryhards... why the genrush? Can you do something different than just pressing M1?". It happens many times. End of game and in chat you meet an angry person who says…
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Bush OP.
Definitely need a nerf! XD
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What kind of sorcery is this?
DbD Mother Russia release? Pay attention to the colors... LMAO. https://www.twitch.tv/videos/926577311
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Dear devs, do you realize you actually completely broke your game?
This post is not just a free complain without any reason. I like changes, but only if these changes bring you some steps forward, not some steps back! HUD a part, that is horribile and distracting (the old one was way more efficient, you only had to add the hooks count for the killer), with the new locomotion you actually…
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Devs just watch this and explain please.
The video speaks by itself. Is it a melee weapon or he's shooting? It happened today and many different other times. I just thought i wanted to grab a proof on vid. How can this be considered a "hit"? How many hits we get in game that are "not hits"? Do you will fix this eventually? You give us new content, and we love…
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Dedicated Servers, Latency and Windows Hits
As a dev, i understand network latency. Really. Even if, with the right algorithm, latency can be predicted and adjusted at runtime, like many online games are doing. Imagine playing a first person shooter, with thousand of projectiles shoot every second, with the same network-oddities that DbD performs. It would be nearly…
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To new killers: teabag is actually a psychological game strategy
In every game, where there is a minimum of competition between two distinct parts, psychological strategies of various types and genres are always applied, if aimed at achieving a precise goal. Especially when you're trying to trick your opponent into making mistakes. The world of sport for example offers many other…
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Proposal: Take game chat off the game.
In my humble opinion, after 1700+ hours of gameplay, lobby chat and end game chat never had any useful function but spreading toxicity, insults of every kind, harassment (even death wishes). If it had a useful function, i could understand its presence, but never had one. To lower the toxicity behind this game, take the end…
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DbD real enemy
After more than 430 hours of gameplay, i can state without any doubts who's the real enemy in this game: 1) the real enemy in the map isn't the killer himself. He is actually a poor fella struggling against four potatoes to make his job done. The real enemy in the map are your teammates. a) they unhook you right after…