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Re: Balancing the game around 60% kill rate makes no sense
Are we gonna ignore that the kill rate is inflated by survivors giving up on hook that drag their whole team down ? So maybe 60% is not a bad target overall. I would be curious to see the kill rate i…8 -
Re: Blight
I agree with the 4.4 m/s, the removal of bonus speed and I would add a longer cooldown for pallet break (like Dracula in Wolf form : 2.7 seconds instead of 2.5 seconds).2 -
Re: Remove tunnelling from the game
Ok you hate tunnneling, but there is hard tunneling to get a sacrifice ASAP (at 3 hook stages) and tunneling a survivor when there is one gen left when the killer needs to confirm a kill before the e…1 -
Re: Remove tunnelling from the game
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3871424#Comment_3871424 Dear, you are known on his forum for your very pessimistic posts about the state of solo Q. Solo Q survivors need l…2 -
Re: Something needs to be done about the "Go next" epidemic
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3870568#Comment_3870568 That's weird because in my case every other time my raging solo Q mates got rescued they play normally after. …2