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Re: Dead hard is on the list of changes :)
We're "rebuilding it from the ground up" meaning its implementation. As a perk requiring sharp timing, its network implementation needs to be revisited. The intention was not to say we…30 -
Re: Hex: Huntress Lullaby now only affects healing and repairing skill checks, but why
How much of a nerf is it? It certainly is less useful in certain weird builds, like a Doctor mega-mess-with-skill-checks build. Without hard data, we can't say. But our expectation is that the p…4 -
Re: Hex: Huntress Lullaby now only affects healing and repairing skill checks, but why
You are mistaking the reduction of combinations of interacting systems for laziness. In programming, we try to reduce dependencies as much as possible, so when you change one thing, it doesn't b…8 -
Re: Hex: Huntress Lullaby now only affects healing and repairing skill checks, but why
It was affecting some things like Snap Out of It, but not others like Jigsaw Boxes and Decisive Strike. We wanted to do a consistency pass on it, and we didn't want to have to worry about this p…19 -
Re: No score event for resetting pallets with Any Means Necessary?
You get points now as of the imminent release. :)4