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Re: Another request to please do something about Knock Out perk
The tactical strategy is to not activate any off-the-hook perks (which are so strong they can carry survivors through a match) and cook as much pressure as possible for as long as possible until your…1 -
Re: Knockout should be a Hex
That's what good pressure looks like. KO is an indirect slowdown perk, has multiple effective counters and isn't needed to achieve the kind of pressure you experienced in that match. KO doe…1 -
Re: Ghost Face should be nerfed
So if you underestimate a killer, act like a fool and get downed by their power…it's…"abuse?" Is this bait?3 -
Re: 8-kick limit should activate with 1 gen remaining
I would agree if the tools and procedure to bust an aggressively defended 3-gen didn't exist, but they do exist. Therefore I maintain that this system isn't truly fair.3 -
Re: 8-kick limit should activate with 1 gen remaining
The thing is that this worst case scenario for the survivors is usually self-inflicted due to low or zero macro consideration, after which the killer just isn't allowed to defend from being push…3