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Re: Skills like Dead Hard were really fun to watch and I miss them
Current DH is already a strong incentive to avoid hooking and just play murder-tag. But here's why you can't have the old one back: If a loop can be mind-gamed at all, an M1 killer must win…4 -
Re: Survivors dying on first hook
Remove Kobes unless there's some associated perk. If they really don't want to play that badly, they can just not fight the entity on second hook. Also, create a reward system with rotating…1 -
Re: 2v8 shows that the game is better without the attemp unhook
This. You can't completely stop the damage caused by low constitution pseudo-players who've adopted an "I give up" mindset, but you can mitigate it.3 -
Re: Why is nurse allowed to be broken?
Why? So they have something to point to any time somebody tries to say the game is pay to win. The game IS pay to win if you want to win with a killer you like, hence why a lot of the licensed killer…1 -
Re: Killers: stop hijacking matches with slugs
That's how it feels to play M1 killers, exhausting and unenjoyable even if you win. Also, whether it's on a hook or on the ground, you're sitting out either way. Are you not? What'…2