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Re: If you could change 3 killers in the 9.4.0 patch notes who would they be
Skull Merchant with the buffs give her back stealth drones. When they're idle the AOE and beam visibility is greatly reduced to punish careless survivors. They don't need to be giant beacon…-1 -
Re: Every time a surv team sits in the exit gate teabagging, I'm going to play a round as Ghoul.
Taking your frustration out on the next group of survivors that doesn't know why they'll just play scummy themselves against the next killer they play against creating a self feeding cycle.14 -
Re: I hate the Knight
Knight player has zero control over the guards after they start hunting or chasing the survivor. It's all ai control so yeah it's a skill issue if you can't juke the guards that's…2 -
Re: Survivors should get punished for letting their teammates go to second phase on first hook.
Almost just as bad as when survivors go for the unhook too quickly before the killer even leaves the area and since they're so close still and haven't found anyone yet. Back to hook to chas…1 -
Re: The problems with the Skull merchant rework were finally addressed
Didn't one of the devs years ago mentioned when making killers it's not going to please everyone as they'll all be unique so each killer will have their own players. SM would've b…2