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Re: 10 seconds of aura reading is way too overpowered
So a perk that * Requires a 1.8 second kick investment * Requires survivors to be on the kicked gen during a down * Can be dodged by swf on comms * Requires high mobility/slugging to make use of Shou…3 -
Re: Dead Hard but altruistic (featuring one other use)
Dear Lord I can already see the head on into 3* dead hard stun montages. All seriousness I feel like it would make DH even stronger, unless it only worked within x meters of another survivor. In the …1 -
Re: Eruption's Nerf Feels A Bit Too Much
By this logic every killer should move at 100% speed and have no perks or powers. If the argument is bad survivors can't win against a good killer if they have x perk, I have bad news as a good …3 -
Re: About changing Eruption also because affects Solos more than SWF
Don't worry, the effect is so bad it no longer matters if all 3 survivors get hit by it or not. If it has zero effect then 0 * solo team or 0 * swf team you still get zero. Add it to the pile wi…4 -
Re: It's a shame Zanshin Tactics is so bad compared to Windows of Opportunity.
This isn't true at all. As a killer you can attempt to head off a survivor sure, and there's a few killers who can teleport ahead(typically to fixed locations...tvs, lockers, gens), dash fo…2