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Re: Please implement a redundant killer rule like maps
Exactly... Players that play the most popular/strongest killers will be punished for longer que times but any Survivor player looking for a quick match. Good amount if not most of the rooster that is…2 -
Re: What Locations Would You Like To See?
The idea of Map Hazard is pretty self explanatory. You have extra obstacles in any average map that can slow down the Survivors or killer's efficiency, more then Breakable Walls and pallets/wind…1 -
Re: What Locations Would You Like To See?
Abit Ambitious, but I like to see a Sci-Fi related map, more specifically.... Dead Space's USG Ishimura planet cracker space ship or Alien's Nostromo space tug. It would be nice to have sor…1 -
Re: Slugging, camping and tunneling: The new reality after the patch
Exactly, Matchmaking incentives Killers to kill more then hooks to rank up; which is why Killer tunnel and camp survivors closer to hooks. Why waste so many minutes chasing a experience Survivors in …2 -
Re: The Fact that Decisive Strike get's deactivated in the Endgame is just stupid
Exactly. DS was busted before, as everyone can run it; and ensure they have plenty of time to get chase, down, ds, and book it to the exit gates now open. It worse in hook exchanges, as anyone that h…3