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Re: Blood Warden
That would be a nice Quality of life improvement, if a Survivor DCs while being carried; it should count as Blood Warden activation as a another hook requirement. The game can detect if the gens are …1 -
Re: Fixing Bad/Terrible Perks GO
Exactly, Aftercare has the potential to be just as good as Kindred and Empathy, yet that one downside in which you loose all token upon being hook, makes it not worth running passively, not to mentio…1 -
Re: Fixing Bad/Terrible Perks GO
It would definitely would be nice if the Perk lingers longer after hook; I would be fine if you lose a token or a teammate aura upon one hook. So in theory if you save and heal 2 teammates and gets e…1 -
Re: Fixing Bad/Terrible Perks GO
That would be a fun way to punished the kicking generator Killer's more; everytime they fell for another Blast Mine; the stun duration is increased by another 0.5 second longer then the last; ma…1 -
Re: Fixing Bad/Terrible Perks GO
That would definitely would be nice, helps make more then a detection perk, as it can be a good Chase perk, it can possibly pair well with Play with your food.1