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Re: Dead hard
My main reason for extending it was pretty much that same reason: latency issues, and how the killer starting to swing at the same time (feels even more off with lunges) so dead hard just ends in mid…1 -
Re: Dead hard
It's the kind of perk where it was useful before, and is still useful—but in different ways. Now you can use DH to check for NOED, take a protection hit while injured, maybe avoid trading hooks …2 -
Re: Are both sides fun and rewarding?
I feel in terms of fun both are equally capable of it. In terms of reward, killer takes the cake. It is very uncommon to have a match where the killer doesn't end up with the most or second-most…1 -
Re: Solo Q: Giving up is not an option
Wrong. You sound like the people who posted that unhook attempts should be removed and DCs should have a minimum 30minute penalty. I definitely share in that users thoughts. It's not about going…1 -
Re: Jonah Desperately Needs a lore rewrite!
Here late because with tome 12, we get more lore for Jonah. So far it seems pretty much in line with what his lore has already grazed upon. So nothing from the tome improves or distracts from his ini…4