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Re: Suggestion to balance for SWF
I'm not sure you realise what a "12% faster" killer actually is. it's about impossible to deal with. Devs do not play to give buffs for killers against SWF anyway. They plan to bu…1 -
Re: How could we balance the chase?
Mostly changing some map setups when it comes to overly strong vault that can be abused for more than 2mins just by running in circles around them. Coal tower is a great example with Wretched Shop. P…8 -
Re: A patch that'll put an end to the lag switcher wave.
"8 lagswitchers in a row" Aka "I got a tiny bit of lag when he did hit me, LAGSWITCH! TOTALLY NOT MISJUDGED THAT PALLET/LUNGE RIGHT ?" Yeah.3 -
Re: Rip flashlight saves ?
"I cannot use the fact that someone is stuck in an animation while my friend got caught, running on purpose in the cornfield, to get a free rescue :( " Yeah. It's actually gonna be har…4 -
Re: Should killer kicking gens do more than just the regression that currently takes place.
I don't think so. It's already kinda strong in a sense, the issue comes from something else, that is mostly the lack of empathisis to not camp, and I doubt a slight buff to gen kicking woul…1